/*************************************************************************/
/*  grid_map_editor_plugin.cpp                                           */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "grid_map_editor_plugin.h"
#include "tools/editor/plugins/spatial_editor_plugin.h"
#include "scene/3d/camera.h"
#include "tools/editor/editor_settings.h"

#include "os/keyboard.h"
#include "geometry.h"

void GridMapEditor::_node_removed(Node *p_node) {

	if(p_node==node) {
		node=NULL;
		hide();
		theme_pallete->hide();
	}

}


void GridMapEditor::_configure() {

	if(!node)
		return;

	update_grid();

}

void  GridMapEditor::_menu_option(int p_option) {


	switch(p_option) {

		case MENU_OPTION_CONFIGURE: {

			
		} break;
		case MENU_OPTION_LOCK_VIEW: {

			int index=options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
			lock_view=!options->get_popup()->is_item_checked(index);

			options->get_popup()->set_item_checked(index,lock_view);
		} break;
		case MENU_OPTION_CLIP_DISABLED:
		case MENU_OPTION_CLIP_ABOVE:
		case MENU_OPTION_CLIP_BELOW: {

			clip_mode=ClipMode(p_option-MENU_OPTION_CLIP_DISABLED);
			for(int i=0;i<3;i++) {

				int index=options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED+i);
				options->get_popup()->set_item_checked(index,i==clip_mode);

			}

			_update_clip();
		} break;
		case MENU_OPTION_X_AXIS:
		case MENU_OPTION_Y_AXIS:
		case MENU_OPTION_Z_AXIS: {

			int new_axis = p_option-MENU_OPTION_X_AXIS;
			for(int i=0;i<3;i++) {
				int idx=options->get_popup()->get_item_index(MENU_OPTION_X_AXIS+i);
				options->get_popup()->set_item_checked(idx,i==new_axis);
			}
			edit_axis=Vector3::Axis(new_axis);
			update_grid();
			_update_clip();

		} break;
		case MENU_OPTION_CURSOR_ROTATE_Y: {
			Matrix3 r;
			if (input_action==INPUT_DUPLICATE) {

				r.set_orthogonal_index(selection.duplicate_rot);
				r.rotate(Vector3(0,1,0),Math_PI/2.0);
				selection.duplicate_rot=r.get_orthogonal_index();
				_update_duplicate_indicator();
				break;
			}
			r.set_orthogonal_index(cursor_rot);
			r.rotate(Vector3(0,1,0),Math_PI/2.0);
			cursor_rot=r.get_orthogonal_index();
			_update_cursor_transform();
		} break;
		case MENU_OPTION_CURSOR_ROTATE_X: {
			Matrix3 r;
			if (input_action==INPUT_DUPLICATE) {

				r.set_orthogonal_index(selection.duplicate_rot);
				r.rotate(Vector3(1,0,0),Math_PI/2.0);
				selection.duplicate_rot=r.get_orthogonal_index();
				_update_duplicate_indicator();
				break;
			}

			r.set_orthogonal_index(cursor_rot);
			r.rotate(Vector3(1,0,0),Math_PI/2.0);
			cursor_rot=r.get_orthogonal_index();
			_update_cursor_transform();
		} break;
		case MENU_OPTION_CURSOR_ROTATE_Z: {
			Matrix3 r;
			if (input_action==INPUT_DUPLICATE) {

				r.set_orthogonal_index(selection.duplicate_rot);
				r.rotate(Vector3(0,0,1),Math_PI/2.0);
				selection.duplicate_rot=r.get_orthogonal_index();
				_update_duplicate_indicator();
				break;
			}

			r.set_orthogonal_index(cursor_rot);
			r.rotate(Vector3(0,0,1),Math_PI/2.0);
			cursor_rot=r.get_orthogonal_index();
			_update_cursor_transform();
		} break;
		case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
			Matrix3 r;
			r.set_orthogonal_index(cursor_rot);
			r.rotate(Vector3(0,1,0),-Math_PI/2.0);
			cursor_rot=r.get_orthogonal_index();
			_update_cursor_transform();
		} break;
		case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
			Matrix3 r;
			r.set_orthogonal_index(cursor_rot);
			r.rotate(Vector3(1,0,0),-Math_PI/2.0);
			cursor_rot=r.get_orthogonal_index();
			_update_cursor_transform();
		} break;
		case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
			Matrix3 r;
			r.set_orthogonal_index(cursor_rot);
			r.rotate(Vector3(0,0,1),-Math_PI/2.0);
			cursor_rot=r.get_orthogonal_index();
			_update_cursor_transform();
		} break;
		case MENU_OPTION_CURSOR_CLEAR_ROTATION: {

			if (input_action==INPUT_DUPLICATE) {


				selection.duplicate_rot=0;
				_update_duplicate_indicator();
				break;
			}

			cursor_rot=0;
			_update_cursor_transform();
		} break;


		case MENU_OPTION_DUPLICATE_SELECTS: {
			int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS);
			options->get_popup()->set_item_checked( idx, !options->get_popup()->is_item_checked( idx ) );
		} break;
		case MENU_OPTION_SELECTION_MAKE_AREA:
		case MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR: {

			if (!selection.active)
				break;
			int area = node->get_unused_area_id();
			Error err = node->create_area(area,AABB(selection.begin,selection.end-selection.begin+Vector3(1,1,1)));
			if (err!=OK) {


			}
			if (p_option==MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR) {

				node->area_set_exterior_portal(area,true);
			}
			_update_areas_display();
			update_areas();


		} break;
		case MENU_OPTION_REMOVE_AREA: {
			if (selected_area<1)
				return;
			node->erase_area(selected_area);
			_update_areas_display();
			update_areas();
		} break;
		case MENU_OPTION_SELECTION_CLEAR: {
			if (!selection.active)
				return;

			_delete_selection();


		} break;


	}
}

void GridMapEditor::_update_cursor_transform() {

	cursor_transform=Transform();
	cursor_transform.origin=cursor_origin;
	cursor_transform.basis.set_orthogonal_index(cursor_rot);
	cursor_transform = node->get_transform() * cursor_transform;


	if (cursor_instance.is_valid()) {
		VisualServer::get_singleton()->instance_set_transform(cursor_instance,cursor_transform);
		VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_VISIBLE,cursor_visible);
	}

}

void GridMapEditor::_update_selection_transform() {

	if (!selection.active) {

		Transform xf;
		xf.basis.set_zero();
		VisualServer::get_singleton()->instance_set_transform(selection_instance,xf);
		return;
	}

	Transform xf;
	xf.scale(Vector3(1,1,1)*(Vector3(1,1,1)+(selection.end-selection.begin))*node->get_cell_size());
	xf.origin=selection.begin*node->get_cell_size();

	VisualServer::get_singleton()->instance_set_transform(selection_instance,node->get_global_transform() * xf);

}

void GridMapEditor::_validate_selection() {

	if (!selection.active)
		return;
	selection.begin=selection.click;
	selection.end=selection.current;

	if (selection.begin.x>selection.end.x)
		SWAP(selection.begin.x,selection.end.x);
	if (selection.begin.y>selection.end.y)
		SWAP(selection.begin.y,selection.end.y);
	if (selection.begin.z>selection.end.z)
		SWAP(selection.begin.z,selection.end.z);


	_update_selection_transform();
}

bool GridMapEditor::do_input_action(Camera* p_camera,const Point2& p_point,bool p_click) {

	if (!spatial_editor)
		return false;


	if (selected_pallete<0 && input_action!=INPUT_COPY && input_action!=INPUT_SELECT && input_action!=INPUT_DUPLICATE)
		return false;
	Ref<MeshLibrary> theme = node->get_theme();
	if (theme.is_null())
		return false;
	if (input_action!=INPUT_COPY && input_action!=INPUT_SELECT && input_action!=INPUT_DUPLICATE && !theme->has_item(selected_pallete))
		return false;

	Camera *camera = p_camera;
	Vector3 from = camera->project_ray_origin(p_point);
	Vector3 normal = camera->project_ray_normal(p_point);
	Transform local_xform = node->get_global_transform().affine_inverse();
	Vector<Plane> planes=camera->get_frustum();
	from=local_xform.xform(from);
	normal=local_xform.basis.xform(normal).normalized();


	Plane p;
	p.normal[edit_axis]=1.0;
	p.d=edit_floor[edit_axis]*node->get_cell_size();

	Vector3 inters;
	if (!p.intersects_segment(from,from+normal*500,&inters))
		return false;


	//make sure the intersection is inside the frustum planes, to avoid
	//painting on invisible regions
	for(int i=0;i<planes.size();i++) {

		Plane fp = local_xform.xform(planes[i]);
		if (fp.is_point_over(inters))
			return false;
	}


	int cell[3];
	float cell_size[3]={node->get_cell_size(),node->get_cell_size(),node->get_cell_size()};

	last_mouseover=Vector3(-1,-1,-1);

	for(int i=0;i<3;i++) {

		if (i==edit_axis)
			cell[i]=edit_floor[i];
		else {

			cell[i]=inters[i]/node->get_cell_size();
			if (inters[i]<0)
				cell[i]-=1; //compensate negative
			grid_ofs[i]=cell[i]*cell_size[i];
		}

		/*if (cell[i]<0 || cell[i]>=grid_size[i]) {

			cursor_visible=false;
			_update_cursor_transform();
			return false;
		}*/
	}

	last_mouseover=Vector3(cell[0],cell[1],cell[2]);
	VS::get_singleton()->instance_set_transform(grid_instance[edit_axis],Transform(Matrix3(),grid_ofs));


	if (cursor_instance.is_valid()) {

		cursor_origin=(Vector3(cell[0],cell[1],cell[2])+Vector3(0.5*node->get_center_x(),0.5*node->get_center_y(),0.5*node->get_center_z()))*node->get_cell_size();
		cursor_visible=true;

		_update_cursor_transform();

	}

	if (input_action==INPUT_DUPLICATE) {

		selection.current=Vector3(cell[0],cell[1],cell[2]);
		_update_duplicate_indicator();

	} else if (input_action==INPUT_SELECT) {

		selection.current=Vector3(cell[0],cell[1],cell[2]);
		if (p_click)
			selection.click=selection.current;
		selection.active=true;
		_validate_selection();

		return true;
	} else if (input_action==INPUT_COPY) {

		int item=node->get_cell_item(cell[0],cell[1],cell[2]);
		if (item>=0) {
			selected_pallete=item;
			update_pallete();
		}
		return true;
	} if (input_action==INPUT_PAINT) {
		SetItem si;
		si.pos=Vector3(cell[0],cell[1],cell[2]);
		si.new_value=selected_pallete;
		si.new_orientation=cursor_rot;
		si.old_value=node->get_cell_item(cell[0],cell[1],cell[2]);
		si.old_orientation=node->get_cell_item_orientation(cell[0],cell[1],cell[2]);
		set_items.push_back(si);
		node->set_cell_item(cell[0],cell[1],cell[2],selected_pallete,cursor_rot);
		return true;
	} else if (input_action==INPUT_ERASE) {
		SetItem si;
		si.pos=Vector3(cell[0],cell[1],cell[2]);
		si.new_value=-1;
		si.new_orientation=0;
		si.old_value=node->get_cell_item(cell[0],cell[1],cell[2]);
		si.old_orientation=node->get_cell_item_orientation(cell[0],cell[1],cell[2]);
		set_items.push_back(si);
		node->set_cell_item(cell[0],cell[1],cell[2],-1);
		return true;
	}


	return false;

}

void GridMapEditor::_delete_selection() {

	if (!selection.active)
		return;

	undo_redo->create_action("GridMap Delete Selection");
	for(int i=selection.begin.x;i<=selection.end.x;i++) {

		for(int j=selection.begin.y;j<=selection.end.y;j++) {

			for(int k=selection.begin.z;k<=selection.end.z;k++) {

				undo_redo->add_do_method(node,"set_cell_item",i,j,k,GridMap::INVALID_CELL_ITEM);
				undo_redo->add_undo_method(node,"set_cell_item",i,j,k,node->get_cell_item(i,j,k),node->get_cell_item_orientation(i,j,k));
			}

		}
	}
	undo_redo->commit_action();

	selection.active=false;
	_validate_selection();

}

void GridMapEditor::_update_duplicate_indicator() {

	if (!selection.active || input_action!=INPUT_DUPLICATE) {

		Transform xf;
		xf.basis.set_zero();
		VisualServer::get_singleton()->instance_set_transform(duplicate_instance,xf);
		return;
	}

	Transform xf;
	xf.scale(Vector3(1,1,1)*(Vector3(1,1,1)+(selection.end-selection.begin))*node->get_cell_size());
	xf.origin=(selection.begin+(selection.current-selection.click))*node->get_cell_size();
	Matrix3 rot;
	rot.set_orthogonal_index(selection.duplicate_rot);
	xf.basis = rot * xf.basis;

	VisualServer::get_singleton()->instance_set_transform(duplicate_instance,node->get_global_transform() * xf);


}

struct __Item { Vector3 pos; int rot; int item	; };
void GridMapEditor::_duplicate_paste() {

	if (!selection.active)
		return;

	int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS);
	bool reselect = options->get_popup()->is_item_checked( idx );



	List< __Item > items;

	Matrix3 rot;
	rot.set_orthogonal_index(selection.duplicate_rot);

	for(int i=selection.begin.x;i<=selection.end.x;i++) {

		for(int j=selection.begin.y;j<=selection.end.y;j++) {

			for(int k=selection.begin.z;k<=selection.end.z;k++) {

				int itm = node->get_cell_item(i,j,k);
				if (itm==GridMap::INVALID_CELL_ITEM)
					continue;
				int orientation = node->get_cell_item_orientation(i,j,k);
				__Item item;
				Vector3 rel=Vector3(i,j,k)-selection.begin;
				rel = rot.xform(rel);

				Matrix3 orm;
				orm.set_orthogonal_index(orientation);
				orm = rot * orm;

				item.pos=selection.begin+rel;
				item.item=itm;
				item.rot=orm.get_orthogonal_index();
				items.push_back(item);
			}

		}
	}

	Vector3 ofs=selection.current-selection.click;
	if (items.size()) {
		undo_redo->create_action("GridMap Duplicate Selection");
		for(List< __Item >::Element *E=items.front();E;E=E->next()) {
			__Item &it=E->get();
			Vector3 pos = it.pos+ofs;

			undo_redo->add_do_method(node,"set_cell_item",pos.x,pos.y,pos.z,it.item,it.rot);
			undo_redo->add_undo_method(node,"set_cell_item",pos.x,pos.y,pos.z,node->get_cell_item(pos.x,pos.y,pos.z),node->get_cell_item_orientation(pos.x,pos.y,pos.z));

		}
		undo_redo->commit_action();
	}


	if (reselect) {

		selection.begin+=ofs;
		selection.end+=ofs;
		selection.click=selection.begin;
		selection.current=selection.end;
		_validate_selection();
	}

}

bool GridMapEditor::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {


	if (edit_mode->get_selected()==0) { // regular click
		switch (p_event.type) {
			case InputEvent::KEY: {

				if (p_event.key.pressed && p_event.key.scancode==KEY_D && p_event.key.mod.shift && selection.active && input_action==INPUT_NONE) {

					if (last_mouseover==Vector3(-1,-1,-1)) //nono mouseovering anythin
						return false;

					input_action=INPUT_DUPLICATE;
					selection.click=last_mouseover;
					selection.current=last_mouseover;
					selection.duplicate_rot=0;
					_update_duplicate_indicator();


				}

				if (p_event.key.pressed && p_event.key.scancode==KEY_DELETE && selection.active) {

					_delete_selection();
					return true;
				}

			} break;
			case InputEvent::MOUSE_BUTTON: {

				if (p_event.mouse_button.button_index==BUTTON_WHEEL_UP && (p_event.mouse_button.mod.command || p_event.mouse_button.mod.shift)) {
					if (p_event.mouse_button.pressed)
						floor->set_val( floor->get_val() +1);

					return true; //eaten
				} else if (p_event.mouse_button.button_index==BUTTON_WHEEL_DOWN && (p_event.mouse_button.mod.command || p_event.mouse_button.mod.shift)) {
					if (p_event.mouse_button.pressed)
						floor->set_val( floor->get_val() -1);
					return true;
				}

				if (p_event.mouse_button.pressed) {

					if (p_event.mouse_button.button_index==BUTTON_LEFT) {

						if (input_action==INPUT_DUPLICATE) {

							//paste
							_duplicate_paste();
							input_action=INPUT_NONE;
							_update_duplicate_indicator();
						} else if (p_event.mouse_button.mod.shift) {
							input_action=INPUT_SELECT;
						} else if (p_event.mouse_button.mod.command)
							input_action=INPUT_COPY;
						else {
							input_action=INPUT_PAINT;
							set_items.clear();
						}
					} else if (p_event.mouse_button.button_index==BUTTON_RIGHT)
						if (input_action==INPUT_DUPLICATE) {

							input_action=INPUT_NONE;
							_update_duplicate_indicator();
						} else {
							input_action=INPUT_ERASE;
							set_items.clear();
						}
					else
						return false;

					return do_input_action(p_camera,Point2(p_event.mouse_button.x,p_event.mouse_button.y),true);
				} else {


					if (
						(p_event.mouse_button.button_index==BUTTON_RIGHT && input_action==INPUT_ERASE) ||
						(p_event.mouse_button.button_index==BUTTON_LEFT && input_action==INPUT_PAINT) ) {

						if (set_items.size()) {
							undo_redo->create_action("GridMap Paint");
							for(List<SetItem>::Element *E=set_items.front();E;E=E->next()) {

								const SetItem &si=E->get();
								undo_redo->add_do_method(node,"set_cell_item",si.pos.x,si.pos.y,si.pos.z,si.new_value,si.new_orientation);
							}
							for(List<SetItem>::Element *E=set_items.back();E;E=E->prev()) {

								const SetItem &si=E->get();
								undo_redo->add_undo_method(node,"set_cell_item",si.pos.x,si.pos.y,si.pos.z,si.old_value,si.old_orientation);
							}


							undo_redo->commit_action();
						}
						set_items.clear();
						input_action=INPUT_NONE;
						return true;

					}



					if (p_event.mouse_button.button_index==BUTTON_LEFT && input_action!=INPUT_NONE) {

						set_items.clear();
						input_action=INPUT_NONE;
						return true;
					}
					if (p_event.mouse_button.button_index==BUTTON_RIGHT && (input_action==INPUT_ERASE || input_action==INPUT_DUPLICATE)) {
						input_action=INPUT_NONE;
						return true;
					}
				}
			} break;
			case InputEvent::MOUSE_MOTION: {

				return do_input_action(p_camera,Point2(p_event.mouse_motion.x,p_event.mouse_motion.y),false);
			} break;
		}

	} else if (edit_mode->get_selected()==1) {
		//area mode, select an area

		switch (p_event.type) {
			case InputEvent::MOUSE_BUTTON: {

				if (p_event.mouse_button.button_index==BUTTON_LEFT && p_event.mouse_button.pressed) {

					Point2 point = Point2(p_event.mouse_motion.x,p_event.mouse_motion.y);

					Camera *camera = p_camera;
					Vector3 from = camera->project_ray_origin(point);
					Vector3 normal = camera->project_ray_normal(point);
					Transform local_xform = node->get_global_transform().affine_inverse();
					from=local_xform.xform(from);
					normal=local_xform.basis.xform(normal).normalized();

					List<int> areas;
					node->get_area_list(&areas);

					float min_d=1e10;
					int min_area=-1;


					for(List<int>::Element *E=areas.front();E;E=E->next()) {

						int area = E->get();
						AABB aabb = node->area_get_bounds(area);
						aabb.pos*=node->get_cell_size();
						aabb.size*=node->get_cell_size();


						Vector3 rclip,rnormal;
						if (!aabb.intersects_segment(from,from+normal*10000,&rclip,&rnormal))
							continue;

						float d = normal.dot(rclip);
						if (d<min_d) {
							min_d=d;
							min_area=area;
						}
					}

					selected_area=min_area;
					update_areas();

				}
			} break;
		}

	}


	return false;
}

struct _CGMEItemSort {

	String name;
	int id;
	_FORCE_INLINE_ bool operator<(const _CGMEItemSort& r_it) const { return name < r_it.name; }

};

void GridMapEditor::update_pallete()  {

	theme_pallete->clear();

	Ref<MeshLibrary> theme = node->get_theme();

	if (theme.is_null()) {
		last_theme=NULL;
		return;
	}

	Vector<int> ids;
	ids = theme->get_item_list();

	TreeItem *root = theme_pallete->create_item(NULL);
	theme_pallete->set_hide_root(true);
	TreeItem *selected=NULL;

	List<_CGMEItemSort> il;
	for(int i=0;i<ids.size();i++) {

		_CGMEItemSort is;
		is.id=ids[i];
		is.name=theme->get_item_name(ids[i]);
		il.push_back(is);
	}
	il.sort();

	int col=0;
	TreeItem *ti=NULL;
	int selected_col=0;

	for(List<_CGMEItemSort>::Element *E=il.front();E;E=E->next()) {

		int id = E->get().id;

		if (col==0) {
			ti = theme_pallete->create_item(root);
		}

		String name=theme->get_item_name(id);
		Ref<Texture> preview = theme->get_item_preview(id);

		if (!preview.is_null()) {

			ti->set_cell_mode(col,TreeItem::CELL_MODE_ICON);
			ti->set_icon(col,preview);
			ti->set_tooltip(col,name);
		} else {

			ti->set_text(col,name);
		}
		ti->set_metadata(col,id);

		if (selected_pallete==id) {
			selected=ti;
			selected_col=col;
		}

		col++;
		if (col==theme_pallete->get_columns())
			col=0;

	}

	if (selected)
		selected->select(selected_col);

	last_theme=theme.operator->();
}


void GridMapEditor::_area_renamed() {

	TreeItem * it = area_list->get_selected();
	int area = it->get_metadata(0);
	if (area<1)
		return;
	node->area_set_name(area,it->get_text(0));
}


void GridMapEditor::_area_selected() {

	TreeItem * it = area_list->get_selected();
	int area = it->get_metadata(0);
	if (area<1)
		return;
	selected_area=area;
}

void GridMapEditor::update_areas()  {

	area_list->clear();

	List<int> areas;
	node->get_area_list(&areas);

	TreeItem *root = area_list->create_item(NULL);
	area_list->set_hide_root(true);
	TreeItem *selected=NULL;


	for (List<int>::Element *E=areas.front();E;E=E->next()) {

		int area = E->get();
		TreeItem *ti = area_list->create_item(root);
		String name=node->area_get_name(area);

		ti->set_metadata(0,area);
		ti->set_text(0,name);
		ti->set_editable(0,true);
		if (area==selected_area)
			selected=ti;
	}


	if (selected)
		selected->select(0);

}

void GridMapEditor::edit(GridMap *p_gridmap) {

	node=p_gridmap;
	VS *vs = VS::get_singleton();

	last_mouseover=Vector3(-1,-1,-1);
	spatial_editor  = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>();

	if (!node) {
		set_process(false);
		for(int i=0;i<3;i++) {
			VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);

		}
		_clear_areas();

		return;
	}


	update_pallete();
	update_areas();

	set_process(true);

	Vector3 edited_floor = p_gridmap->get_meta("_editor_floor_");
	clip_mode=p_gridmap->has_meta("_editor_clip_")?ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()):CLIP_DISABLED;



	for(int i=0;i<3;i++) {
		if (vs->mesh_get_surface_count(grid[i])>0)
			vs->mesh_remove_surface(grid[i],0);
		edit_floor[i]=edited_floor[i];

	}

	{

		//update grids
		RID indicator_mat = VisualServer::get_singleton()->fixed_material_create();
		VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
		VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false );

		VisualServer::get_singleton()->fixed_material_set_param(indicator_mat,VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.8,0.5,0.1));
		VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
		VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY, true );


		Vector<Vector3> grid_points[3];
		Vector<Color> grid_colors[3];

		float cell_size[3]={p_gridmap->get_cell_size(),p_gridmap->get_cell_size(),p_gridmap->get_cell_size()};

		for(int i=0;i<3;i++) {

			Vector3 axis;
			axis[i]=1;
			Vector3 axis_n1;
			axis_n1[(i+1)%3]=cell_size[(i+1)%3];;
			Vector3 axis_n2;
			axis_n2[(i+2)%3]=cell_size[(i+2)%3];

			for(int j=-GRID_CURSOR_SIZE;j<=GRID_CURSOR_SIZE;j++) {

				for(int k=-GRID_CURSOR_SIZE;k<=GRID_CURSOR_SIZE;k++) {

					Vector3 p = axis_n1*j + axis_n2 *k;
					float trans = Math::pow(MAX(0,1.0-(Vector2(j,k).length()/GRID_CURSOR_SIZE)),2);

					Vector3 pj = axis_n1*(j+1) + axis_n2 *k;
					float transj = Math::pow(MAX(0,1.0-(Vector2(j+1,k).length()/GRID_CURSOR_SIZE)),2);

					Vector3 pk = axis_n1*j + axis_n2 *(k+1);
					float transk = Math::pow(MAX(0,1.0-(Vector2(j,k+1).length()/GRID_CURSOR_SIZE)),2);

					grid_points[i].push_back(p);
					grid_points[i].push_back(pk);
					grid_colors[i].push_back(Color(1,1,1,trans));
					grid_colors[i].push_back(Color(1,1,1,transk));

					grid_points[i].push_back(p);
					grid_points[i].push_back(pj);
					grid_colors[i].push_back(Color(1,1,1,trans));
					grid_colors[i].push_back(Color(1,1,1,transj));
				}

			}

			Array d;
			d.resize(VS::ARRAY_MAX);
			d[VS::ARRAY_VERTEX]=grid_points[i];
			d[VS::ARRAY_COLOR]=grid_colors[i];
			VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d);
			VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat,true);


		}

	}

	update_grid();
	_update_clip();
	_update_areas_display();


}

void GridMapEditor::_update_clip() {


	node->set_meta("_editor_clip_",clip_mode);
	if (clip_mode==CLIP_DISABLED)
		node->set_clip(false);
	else
		node->set_clip(true,clip_mode==CLIP_ABOVE,edit_floor[edit_axis],edit_axis);
}


void GridMapEditor::update_grid() {

	grid_xform.origin.x-=1; //force update in hackish way.. what do i care

	VS *vs = VS::get_singleton();

	grid_ofs[edit_axis]=edit_floor[edit_axis]*node->get_cell_size();

	edit_grid_xform.origin=grid_ofs;
	edit_grid_xform.basis=Matrix3();


	for(int i=0;i<3;i++) {
		VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,i==edit_axis);

	}

	updating=true;
	floor->set_val(edit_floor[edit_axis]);
	updating=false;

}



void GridMapEditor::_notification(int p_what) {

	if (p_what==NOTIFICATION_ENTER_SCENE) {

		theme_pallete->connect("cell_selected", this,"_item_selected_cbk");
		edit_mode->connect("item_selected", this,"_edit_mode_changed");
		area_list->connect("item_edited", this,"_area_renamed");
		area_list->connect("item_selected", this,"_area_selected");
		for(int i=0;i<3;i++) {

			grid[i]=VS::get_singleton()->mesh_create();
			grid_instance[i]=VS::get_singleton()->instance_create2(grid[i],get_scene()->get_root()->get_world()->get_scenario());
		}

		selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh,get_scene()->get_root()->get_world()->get_scenario());
		duplicate_instance = VisualServer::get_singleton()->instance_create2(duplicate_mesh,get_scene()->get_root()->get_world()->get_scenario());

		_update_selection_transform();
		_update_duplicate_indicator();

	} else if (p_what==NOTIFICATION_EXIT_SCENE) {

		for(int i=0;i<3;i++) {

			VS::get_singleton()->free(grid_instance[i]);
			VS::get_singleton()->free(grid[i]);
			grid_instance[i]=RID();
			grid[i]=RID();
		}

		VisualServer::get_singleton()->free(selection_instance);
		VisualServer::get_singleton()->free(duplicate_instance);
		selection_instance=RID();
		duplicate_instance=RID();

	} else if (p_what==NOTIFICATION_PROCESS) {

		Transform xf = node->get_global_transform();

		if (xf!=grid_xform) {
			for(int i=0;i<3;i++) {

				
				VS::get_singleton()->instance_set_transform(grid_instance[i],xf * edit_grid_xform);
			}
			grid_xform=xf;
		}
		Ref<MeshLibrary> cgmt = node->get_theme();
		if (cgmt.operator->()!=last_theme)
			update_pallete();

		if (lock_view) {

			EditorNode*editor = get_scene()->get_root()->get_child(0)->cast_to<EditorNode>();

			Plane p;
			p.normal[edit_axis]=1.0;
			p.d=edit_floor[edit_axis]*node->get_cell_size();
			p = node->get_transform().xform(p); // plane to snap

			SpatialEditorPlugin *sep = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>();
			if (sep)
				sep->snap_cursor_to_plane(p);
				//editor->get_editor_plugin_screen()->call("snap_cursor_to_plane",p);

		}
	}

}

void GridMapEditor::_update_cursor_instance() {


	if (cursor_instance.is_valid())
		VisualServer::get_singleton()->free(cursor_instance);
	cursor_instance=RID();

	if (selected_pallete>=0) {

		if (node && !node->get_theme().is_null()) {
			Ref<Mesh> mesh = node->get_theme()->get_item_mesh(selected_pallete);
			if (!mesh.is_null() && mesh->get_rid().is_valid()) {

				cursor_instance=VisualServer::get_singleton()->instance_create2(mesh->get_rid(),get_scene()->get_root()->get_world()->get_scenario());
				VisualServer::get_singleton()->instance_set_transform(cursor_instance,cursor_transform);
			}
		}
	}

}

void GridMapEditor::_item_selected_cbk() {

	TreeItem *it = theme_pallete->get_selected();
	if (it) {

		selected_pallete=it->get_metadata(theme_pallete->get_selected_column());

	} else {

		selected_pallete=-1;

	}

	_update_cursor_instance();

}

void GridMapEditor::_clear_areas() {

	for(int i=0;i<areas.size();i++) {

		VisualServer::get_singleton()->free(areas[i].instance);
		VisualServer::get_singleton()->free(areas[i].mesh);
	}

	areas.clear();
}

void GridMapEditor::_update_areas_display() {


	_clear_areas();
	List<int> areas;
	node->get_area_list(&areas);

	Transform global_xf = node->get_global_transform();

	for(List<int>::Element *E=areas.front();E;E=E->next()) {

		int area = E->get();
		Color color;
		if (node->area_is_exterior_portal(area))
			color=Color(1,1,1,0.2);
		else
			color.set_hsv(Math::fmod(area*0.37,1),Math::fmod(area*0.75,1),1.0,0.2);
		RID material = VisualServer::get_singleton()->fixed_material_create();
		VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_DIFFUSE,color );
		VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_EMISSION,0.5 );
		VisualServer::get_singleton()->fixed_material_set_flag( material, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );


		RID mesh = VisualServer::get_singleton()->mesh_create();

		DVector<Plane> planes;
		for(int i=0;i<3;i++) {

			Vector3 axis;
			axis[i]=1.0;
			planes.push_back(Plane(axis,1));
			planes.push_back(Plane(-axis,0));
		}

		VisualServer::get_singleton()->mesh_add_surface_from_planes(mesh,planes);
		VisualServer::get_singleton()->mesh_surface_set_material(mesh,0,material,true);

		AreaDisplay ad;
		ad.mesh=mesh;
		ad.instance = VisualServer::get_singleton()->instance_create2(mesh,node->get_world()->get_scenario());
		Transform xform;
		AABB aabb = node->area_get_bounds(area);
		xform.origin=aabb.pos * node->get_cell_size();
		xform.basis.scale(aabb.size * node->get_cell_size());
		VisualServer::get_singleton()->instance_set_transform(ad.instance,global_xf * xform);
		this->areas.push_back(ad);

	}

}

void GridMapEditor::_edit_mode_changed(int p_what) {

	if (p_what==0) {

		theme_pallete->show();
		area_list->hide();
	} else {

		theme_pallete->hide();
		area_list->show();

	}
}

void GridMapEditor::_floor_changed(float p_value) {


	if (updating)
		return;

	edit_floor[edit_axis]=p_value;
	node->set_meta("_editor_floor_",Vector3(edit_floor[0],edit_floor[1],edit_floor[2]));
	update_grid();
	_update_clip();

}

void GridMapEditor::_bind_methods() {

	ObjectTypeDB::bind_method("_menu_option",&GridMapEditor::_menu_option);
	ObjectTypeDB::bind_method("_configure",&GridMapEditor::_configure);
	ObjectTypeDB::bind_method("_item_selected_cbk",&GridMapEditor::_item_selected_cbk);
	ObjectTypeDB::bind_method("_edit_mode_changed",&GridMapEditor::_edit_mode_changed);
	ObjectTypeDB::bind_method("_area_renamed",&GridMapEditor::_area_renamed);
	ObjectTypeDB::bind_method("_area_selected",&GridMapEditor::_area_selected);
	ObjectTypeDB::bind_method("_floor_changed",&GridMapEditor::_floor_changed);


}



GridMapEditor::GridMapEditor(EditorNode *p_editor) {


	input_action=INPUT_NONE;
	editor=p_editor;
	undo_redo=p_editor->get_undo_redo();

	int mw = EDITOR_DEF("grid_map/palette_min_width",230);
	EmptyControl *ec = memnew( EmptyControl);
	ec->set_minsize(Size2(mw,0));
	add_child(ec);


	spatial_editor_hb = memnew( HBoxContainer );
	SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
	options = memnew( MenuButton );
	spatial_editor_hb->add_child(options);
	spatial_editor_hb->hide();

	options->set_text("Grid");
	options->get_popup()->add_check_item("Snap View",MENU_OPTION_LOCK_VIEW);
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Prev Level ("+keycode_get_string(KEY_MASK_CMD)+"Down Wheel)",MENU_OPTION_PREV_LEVEL);
	options->get_popup()->add_item("Next Level ("+keycode_get_string(KEY_MASK_CMD)+"Up Wheel)",MENU_OPTION_NEXT_LEVEL);
	options->get_popup()->add_separator();
	options->get_popup()->add_check_item("Clip Disabled",MENU_OPTION_CLIP_DISABLED);
	options->get_popup()->set_item_checked( options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true );
	options->get_popup()->add_check_item("Clip Above",MENU_OPTION_CLIP_ABOVE);
	options->get_popup()->add_check_item("Clip Below",MENU_OPTION_CLIP_BELOW);
	options->get_popup()->add_separator();
	options->get_popup()->add_check_item("Edit X Axis",MENU_OPTION_X_AXIS,KEY_Z);
	options->get_popup()->add_check_item("Edit Y Axis",MENU_OPTION_Y_AXIS,KEY_X);
	options->get_popup()->add_check_item("Edit Z Axis",MENU_OPTION_Z_AXIS,KEY_C);
	options->get_popup()->set_item_checked( options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true );
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Cursor Rotate X",MENU_OPTION_CURSOR_ROTATE_X,KEY_A);
	options->get_popup()->add_item("Cursor Rotate Y",MENU_OPTION_CURSOR_ROTATE_Y,KEY_S);
	options->get_popup()->add_item("Cursor Rotate Z",MENU_OPTION_CURSOR_ROTATE_Z,KEY_D);
	options->get_popup()->add_item("Cursor Back Rotate X",MENU_OPTION_CURSOR_ROTATE_X,KEY_ALT+KEY_A);
	options->get_popup()->add_item("Cursor Back Rotate Y",MENU_OPTION_CURSOR_ROTATE_Y,KEY_ALT+KEY_S);
	options->get_popup()->add_item("Cursor Back Rotate Z",MENU_OPTION_CURSOR_ROTATE_Z,KEY_ALT+KEY_D);
	options->get_popup()->add_item("Cursor Clear Rotation",MENU_OPTION_CURSOR_CLEAR_ROTATION,KEY_W);
	options->get_popup()->add_separator();
	options->get_popup()->add_check_item("Duplicate Selects",MENU_OPTION_DUPLICATE_SELECTS);
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Create Area",MENU_OPTION_SELECTION_MAKE_AREA,KEY_CONTROL+KEY_C);
	options->get_popup()->add_item("Create Exterior Connector",MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR);
	options->get_popup()->add_item("Erase Area",MENU_OPTION_REMOVE_AREA);
	options->get_popup()->add_separator();
	options->get_popup()->add_item("Selection -> Clear",MENU_OPTION_SELECTION_CLEAR);
	//options->get_popup()->add_separator();
	//options->get_popup()->add_item("Configure",MENU_OPTION_CONFIGURE);

	clip_mode=CLIP_DISABLED;
	options->get_popup()->connect("item_pressed", this,"_menu_option");


	edit_mode = memnew(OptionButton);
	edit_mode->set_area_as_parent_rect();
	edit_mode->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_BEGIN,24);;
	edit_mode->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,14);;
	edit_mode->add_item("Tiles");
	edit_mode->add_item("Areas");
	add_child(edit_mode);

	selected_area=-1;


	theme_pallete = memnew( Tree );
	theme_pallete->set_columns(3);
	add_child(theme_pallete);
	theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL);

	area_list = memnew( Tree );
	add_child(area_list);
	area_list->set_v_size_flags(SIZE_EXPAND_FILL);
	area_list->hide();

	spatial_editor_hb->add_child(memnew(VSeparator));
	Label *fl = memnew(Label);
	fl->set_text("   Floor: ");
	spatial_editor_hb->add_child(fl);

	floor = memnew( SpinBox );
	floor->set_min(-32767);
	floor->set_max(32767);
	floor->set_step(1);
	floor->get_line_edit()->add_constant_override("minimum_spaces",16);

	spatial_editor_hb->add_child(floor);
	floor->connect("value_changed",this,"_floor_changed");


	edit_axis=Vector3::AXIS_Y;
	edit_floor[0]=-1;
	edit_floor[1]=-1;
	edit_floor[2]=-1;

	cursor_visible=false;
	selected_pallete=-1;
	lock_view=false;
	cursor_rot=0;
	last_mouseover=Vector3(-1,-1,-1);

	selection_mesh = VisualServer::get_singleton()->mesh_create();
	duplicate_mesh = VisualServer::get_singleton()->mesh_create();

	{
		//selection mesh create


		DVector<Vector3> lines;
		DVector<Vector3> triangles;

		for (int i=0;i<6;i++) {


			Vector3 face_points[4];

			for (int j=0;j<4;j++) {

				float v[3];
				v[0]=1.0;
				v[1]=1-2*((j>>1)&1);
				v[2]=v[1]*(1-2*(j&1));

				for (int k=0;k<3;k++) {

					if (i<3)
						face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
					else
						face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
				}
			}

			triangles.push_back(face_points[0]*0.5+Vector3(0.5,0.5,0.5));
			triangles.push_back(face_points[1]*0.5+Vector3(0.5,0.5,0.5));
			triangles.push_back(face_points[2]*0.5+Vector3(0.5,0.5,0.5));

			triangles.push_back(face_points[2]*0.5+Vector3(0.5,0.5,0.5));
			triangles.push_back(face_points[3]*0.5+Vector3(0.5,0.5,0.5));
			triangles.push_back(face_points[0]*0.5+Vector3(0.5,0.5,0.5));
		}

		for(int i=0;i<12;i++) {

			AABB base(Vector3(0,0,0),Vector3(1,1,1));
			Vector3 a,b;
			base.get_edge(i,a,b);
			lines.push_back(a);
			lines.push_back(b);
		}

		Array d;
		d.resize(VS::ARRAY_MAX);

		RID inner_mat = VisualServer::get_singleton()->fixed_material_create();
		VisualServer::get_singleton()->fixed_material_set_param(inner_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.3));
		VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_ONTOP,true);
		VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_UNSHADED,true);
		VisualServer::get_singleton()->fixed_material_set_flag( inner_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );


		d[VS::ARRAY_VERTEX]=triangles;
		VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_TRIANGLES,d);
		VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat,true);

		RID outer_mat = VisualServer::get_singleton()->fixed_material_create();
		VisualServer::get_singleton()->fixed_material_set_param(outer_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.8));
		VisualServer::get_singleton()->material_set_line_width(outer_mat,3.0);
		VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_ONTOP,true);
		VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_UNSHADED,true);
		VisualServer::get_singleton()->fixed_material_set_flag( outer_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );


		d[VS::ARRAY_VERTEX]=lines;
		VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_LINES,d);
		VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat,true);


		RID inner_mat_dup = VisualServer::get_singleton()->fixed_material_create();
		VisualServer::get_singleton()->fixed_material_set_param(inner_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.3));
		VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
		VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
		VisualServer::get_singleton()->fixed_material_set_flag( inner_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );


		d[VS::ARRAY_VERTEX]=triangles;
		VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d);
		VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat_dup,true);

		RID outer_mat_dup = VisualServer::get_singleton()->fixed_material_create();
		VisualServer::get_singleton()->fixed_material_set_param(outer_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.8));
		VisualServer::get_singleton()->material_set_line_width(outer_mat_dup,3.0);
		VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
		VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
		VisualServer::get_singleton()->fixed_material_set_flag( outer_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );


		d[VS::ARRAY_VERTEX]=lines;
		VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_LINES,d);
		VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat_dup,true);

	}

	selection.active=false;
	updating=false;

}




GridMapEditor::~GridMapEditor() {

	for(int i=0;i<3;i++) {

		if (grid[i].is_valid())
			VisualServer::get_singleton()->free(grid[i]);
		if (grid_instance[i].is_valid())
			VisualServer::get_singleton()->free(grid_instance[i]);
		if (cursor_instance)
			VisualServer::get_singleton()->free(cursor_instance);
	}

	VisualServer::get_singleton()->free(selection_mesh);
	if (selection_instance.is_valid())
		VisualServer::get_singleton()->free(selection_instance);


	VisualServer::get_singleton()->free(duplicate_mesh);
	if (duplicate_instance.is_valid())
		VisualServer::get_singleton()->free(duplicate_instance);

	_clear_areas();
}

void GridMapEditorPlugin::edit(Object *p_object) {


	gridmap_editor->edit(p_object?p_object->cast_to<GridMap>():NULL);
}

bool GridMapEditorPlugin::handles(Object *p_object) const {

	return p_object->is_type("GridMap");
}

void GridMapEditorPlugin::make_visible(bool p_visible) {

	if (p_visible) {
		gridmap_editor->show();
		gridmap_editor->spatial_editor_hb->show();
		gridmap_editor->set_process(true);
	} else {

		gridmap_editor->spatial_editor_hb->hide();
		gridmap_editor->hide();
		gridmap_editor->edit(NULL);
		gridmap_editor->set_process(false);
	}

}


GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) {

	editor=p_node;
	gridmap_editor = memnew( GridMapEditor(editor) );

	SpatialEditor::get_singleton()->get_palette_split()->add_child(gridmap_editor);
	SpatialEditor::get_singleton()->get_palette_split()->move_child(gridmap_editor,0);

	gridmap_editor->hide();



}


GridMapEditorPlugin::~GridMapEditorPlugin()
{
}

