GDNative: New core API
This API now uses the discovery functions present in Variant instead of wrapping every built-in function. Users now need to query for function pointers and use those.
This commit is contained in:
@@ -31,24 +31,15 @@
|
||||
#include "gdnative/node_path.h"
|
||||
|
||||
#include "core/string/node_path.h"
|
||||
#include "core/variant/variant.h"
|
||||
|
||||
static_assert(sizeof(godot_node_path) == sizeof(NodePath), "NodePath size mismatch");
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
static_assert(sizeof(godot_node_path) == sizeof(NodePath), "NodePath size mismatch");
|
||||
|
||||
void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from) {
|
||||
NodePath *dest = (NodePath *)r_dest;
|
||||
const String *from = (const String *)p_from;
|
||||
memnew_placement(dest, NodePath(*from));
|
||||
}
|
||||
|
||||
void GDAPI godot_node_path_new_copy(godot_node_path *r_dest, const godot_node_path *p_src) {
|
||||
NodePath *dest = (NodePath *)r_dest;
|
||||
const NodePath *src = (const NodePath *)p_src;
|
||||
memnew_placement(dest, NodePath(*src));
|
||||
void GDAPI godot_node_path_new(godot_node_path *p_self) {
|
||||
memnew_placement(p_self, NodePath);
|
||||
}
|
||||
|
||||
void GDAPI godot_node_path_destroy(godot_node_path *p_self) {
|
||||
@@ -56,71 +47,6 @@ void GDAPI godot_node_path_destroy(godot_node_path *p_self) {
|
||||
self->~NodePath();
|
||||
}
|
||||
|
||||
godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_self) {
|
||||
godot_string ret;
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
memnew_placement(&ret, String(*self));
|
||||
return ret;
|
||||
}
|
||||
|
||||
godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_self) {
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
return self->is_absolute();
|
||||
}
|
||||
|
||||
godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_self) {
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
return self->get_name_count();
|
||||
}
|
||||
|
||||
godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_self, const godot_int p_idx) {
|
||||
godot_string dest;
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
|
||||
memnew_placement(&dest, String(self->get_name(p_idx)));
|
||||
return dest;
|
||||
}
|
||||
|
||||
godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_self) {
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
return self->get_subname_count();
|
||||
}
|
||||
|
||||
godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_self, const godot_int p_idx) {
|
||||
godot_string dest;
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
|
||||
memnew_placement(&dest, String(self->get_subname(p_idx)));
|
||||
return dest;
|
||||
}
|
||||
|
||||
godot_string GDAPI godot_node_path_get_concatenated_subnames(const godot_node_path *p_self) {
|
||||
godot_string dest;
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
memnew_placement(&dest, String(self->get_concatenated_subnames()));
|
||||
return dest;
|
||||
}
|
||||
|
||||
godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self) {
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
return self->is_empty();
|
||||
}
|
||||
|
||||
godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b) {
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
const NodePath *b = (const NodePath *)p_b;
|
||||
return *self == *b;
|
||||
}
|
||||
|
||||
godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self) {
|
||||
const NodePath *self = (const NodePath *)p_self;
|
||||
godot_node_path res;
|
||||
NodePath *val = (NodePath *)&res;
|
||||
memnew_placement(val, NodePath);
|
||||
*val = self->get_as_property_path();
|
||||
return res;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user