Merge pull request #99700 from hpvb/scene_tree_editor_performance
Improve Scene Tree editor performance
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@@ -2943,7 +2943,7 @@
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<constant name="PROPERTY_HINT_ONESHOT" value="40" enum="PropertyHint">
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Hints that a property will be changed on its own after setting, such as [member AudioStreamPlayer.playing] or [member GPUParticles3D.emitting].
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</constant>
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<constant name="PROPERTY_HINT_MAX" value="41" enum="PropertyHint">
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<constant name="PROPERTY_HINT_MAX" value="42" enum="PropertyHint">
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Represents the size of the [enum PropertyHint] enum.
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</constant>
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<constant name="PROPERTY_USAGE_NONE" value="0" enum="PropertyUsageFlags" is_bitfield="true">
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@@ -1072,6 +1072,11 @@
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Emitted when the node's editor description field changed.
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</description>
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</signal>
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<signal name="editor_state_changed">
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<description>
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Emitted when an attribute of the node that is relevant to the editor is changed. Only emitted in the editor.
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</description>
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</signal>
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<signal name="ready">
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<description>
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Emitted when the node is considered ready, after [method _ready] is called.
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@@ -36,6 +36,12 @@
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Calls the [param method] on the actual TreeItem and its children recursively. Pass parameters as a comma separated list.
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</description>
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</method>
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<method name="clear_buttons">
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<return type="void" />
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<description>
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Removes all buttons from all columns of this item.
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</description>
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</method>
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<method name="clear_custom_bg_color">
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<return type="void" />
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<param index="0" name="column" type="int" />
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