From f6e252e48a787a3222c74914c0cfb0b83f288016 Mon Sep 17 00:00:00 2001 From: passivestar <60579014+passivestar@users.noreply.github.com> Date: Sun, 24 May 2026 18:34:37 +0400 Subject: [PATCH] Don't use system color as godot base color when Follow System Theme is active --- editor/themes/editor_theme_manager.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/editor/themes/editor_theme_manager.cpp b/editor/themes/editor_theme_manager.cpp index 5e1fba0e82..39f60bf4f7 100644 --- a/editor/themes/editor_theme_manager.cpp +++ b/editor/themes/editor_theme_manager.cpp @@ -374,11 +374,6 @@ EditorThemeManager::ThemeConfiguration EditorThemeManager::_create_theme_config( EditorSettings::get_singleton()->set_initial_value("interface/theme/icon_saturation", config.icon_saturation); } - if (follow_system_theme && system_base_color != Color(0, 0, 0, 0)) { - config.base_color = system_base_color; - config.preset = "Custom"; - } - if (use_system_accent_color && system_accent_color != Color(0, 0, 0, 0)) { config.accent_color = system_accent_color; config.preset = "Custom";