libwebp: Update to 1.4.0

https://chromium.googlesource.com/webm/libwebp/+/refs/tags/v1.4.0/NEWS
This commit is contained in:
Rémi Verschelde
2024-05-14 13:01:07 +02:00
parent 78cce1954d
commit 09bd34df93
74 changed files with 1964 additions and 1127 deletions

View File

@@ -75,41 +75,48 @@ static int RGBToGray(int64_t r, int64_t g, int64_t b) {
}
static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
int rgb_bit_depth) {
int rgb_bit_depth,
SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
const uint32_t A = SharpYuvGammaToLinear(a, bit_depth);
const uint32_t B = SharpYuvGammaToLinear(b, bit_depth);
const uint32_t C = SharpYuvGammaToLinear(c, bit_depth);
const uint32_t D = SharpYuvGammaToLinear(d, bit_depth);
return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth);
const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
transfer_type);
}
static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
int rgb_bit_depth) {
int rgb_bit_depth,
SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
int i;
for (i = 0; i < w; ++i) {
const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth);
const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth);
const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth);
int i = 0;
do {
const uint32_t R =
SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
const uint32_t G =
SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
const uint32_t B =
SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
const uint32_t Y = RGBToGray(R, G, B);
dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth);
}
dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
} while (++i < w);
}
static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
fixed_t* dst, int uv_w, int rgb_bit_depth) {
int i;
for (i = 0; i < uv_w; ++i) {
fixed_t* dst, int uv_w, int rgb_bit_depth,
SharpYuvTransferFunctionType transfer_type) {
int i = 0;
do {
const int r =
ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
src2[0 * uv_w + 1], rgb_bit_depth);
src2[0 * uv_w + 1], rgb_bit_depth, transfer_type);
const int g =
ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
src2[2 * uv_w + 1], rgb_bit_depth);
src2[2 * uv_w + 1], rgb_bit_depth, transfer_type);
const int b =
ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
src2[4 * uv_w + 1], rgb_bit_depth);
src2[4 * uv_w + 1], rgb_bit_depth, transfer_type);
const int W = RGBToGray(r, g, b);
dst[0 * uv_w] = (fixed_t)(r - W);
dst[1 * uv_w] = (fixed_t)(g - W);
@@ -117,15 +124,15 @@ static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
dst += 1;
src1 += 2;
src2 += 2;
}
} while (++i < uv_w);
}
static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
int i;
int i = 0;
assert(w > 0);
for (i = 0; i < w; ++i) {
do {
y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
}
} while (++i < w);
}
//------------------------------------------------------------------------------
@@ -151,9 +158,9 @@ static void ImportOneRow(const uint8_t* const r_ptr,
// Convert the rgb_step from a number of bytes to a number of uint8_t or
// uint16_t values depending the bit depth.
const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step;
int i;
int i = 0;
const int w = (pic_width + 1) & ~1;
for (i = 0; i < pic_width; ++i) {
do {
const int off = i * step;
const int shift = GetPrecisionShift(rgb_bit_depth);
if (rgb_bit_depth == 8) {
@@ -165,7 +172,7 @@ static void ImportOneRow(const uint8_t* const r_ptr,
dst[i + 1 * w] = Shift(((uint16_t*)g_ptr)[off], shift);
dst[i + 2 * w] = Shift(((uint16_t*)b_ptr)[off], shift);
}
}
} while (++i < pic_width);
if (pic_width & 1) { // replicate rightmost pixel
dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
@@ -233,8 +240,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
const int sfix = GetPrecisionShift(rgb_bit_depth);
const int yuv_max = (1 << yuv_bit_depth) - 1;
for (best_uv = best_uv_base, j = 0; j < height; ++j) {
for (i = 0; i < width; ++i) {
best_uv = best_uv_base;
j = 0;
do {
i = 0;
do {
const int off = (i >> 1);
const int W = best_y[i];
const int r = best_uv[off + 0 * uv_w] + W;
@@ -246,19 +256,22 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
} else {
((uint16_t*)y_ptr)[i] = clip(y, yuv_max);
}
}
} while (++i < width);
best_y += w;
best_uv += (j & 1) * 3 * uv_w;
y_ptr += y_stride;
}
for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) {
for (i = 0; i < uv_w; ++i) {
const int off = i;
} while (++j < height);
best_uv = best_uv_base;
j = 0;
do {
i = 0;
do {
// Note r, g and b values here are off by W, but a constant offset on all
// 3 components doesn't change the value of u and v with a YCbCr matrix.
const int r = best_uv[off + 0 * uv_w];
const int g = best_uv[off + 1 * uv_w];
const int b = best_uv[off + 2 * uv_w];
const int r = best_uv[i + 0 * uv_w];
const int g = best_uv[i + 1 * uv_w];
const int b = best_uv[i + 2 * uv_w];
const int u = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_u, sfix);
const int v = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_v, sfix);
if (yuv_bit_depth <= 8) {
@@ -268,11 +281,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
((uint16_t*)u_ptr)[i] = clip(u, yuv_max);
((uint16_t*)v_ptr)[i] = clip(v, yuv_max);
}
}
} while (++i < uv_w);
best_uv += 3 * uv_w;
u_ptr += u_stride;
v_ptr += v_stride;
}
} while (++j < uv_h);
return 1;
}
@@ -285,7 +298,7 @@ static void* SafeMalloc(uint64_t nmemb, size_t size) {
return malloc((size_t)total_size);
}
#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((W) * (H), sizeof(T)))
#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((uint64_t)(W) * (H), sizeof(T)))
static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int rgb_step, int rgb_stride,
@@ -293,12 +306,14 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int height,
const SharpYuvConversionMatrix* yuv_matrix) {
const SharpYuvConversionMatrix* yuv_matrix,
SharpYuvTransferFunctionType transfer_type) {
// we expand the right/bottom border if needed
const int w = (width + 1) & ~1;
const int h = (height + 1) & ~1;
const int uv_w = w >> 1;
const int uv_h = h >> 1;
const int y_bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
uint64_t prev_diff_y_sum = ~0;
int j, iter;
@@ -346,9 +361,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
StoreGray(src1, best_y + 0, w);
StoreGray(src2, best_y + w, w);
UpdateW(src1, target_y, w, rgb_bit_depth);
UpdateW(src2, target_y + w, w, rgb_bit_depth);
UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth);
UpdateW(src1, target_y, w, rgb_bit_depth, transfer_type);
UpdateW(src2, target_y + w, w, rgb_bit_depth, transfer_type);
UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth, transfer_type);
memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
best_y += 2 * w;
best_uv += 3 * uv_w;
@@ -369,7 +384,8 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
best_uv = best_uv_base;
target_y = target_y_base;
target_uv = target_uv_base;
for (j = 0; j < h; j += 2) {
j = 0;
do {
fixed_y_t* const src1 = tmp_buffer + 0 * w;
fixed_y_t* const src2 = tmp_buffer + 3 * w;
{
@@ -380,21 +396,21 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
cur_uv = next_uv;
}
UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth);
UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth);
UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth);
UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth, transfer_type);
UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth, transfer_type);
UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth, transfer_type);
// update two rows of Y and one row of RGB
diff_y_sum +=
SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w,
rgb_bit_depth + GetPrecisionShift(rgb_bit_depth));
SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, y_bit_depth);
SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
best_y += 2 * w;
best_uv += 3 * uv_w;
target_y += 2 * w;
target_uv += 3 * uv_w;
}
j += 2;
} while (j < h);
// test exit condition
if (iter > 0) {
if (diff_y_sum < diff_y_threshold) break;
@@ -418,6 +434,7 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
free(tmp_buffer);
return ok;
}
#undef SAFE_ALLOC
#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
@@ -462,12 +479,42 @@ void SharpYuvInit(VP8CPUInfo cpu_info_func) {
UNLOCK_ACCESS_AND_RETURN;
}
int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, void* y_ptr, int y_stride,
void* u_ptr, int u_stride, void* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
int rgb_step, int rgb_stride, int rgb_bit_depth,
void* y_ptr, int y_stride, void* u_ptr, int u_stride,
void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvConversionMatrix* yuv_matrix) {
SharpYuvOptions options;
options.yuv_matrix = yuv_matrix;
options.transfer_type = kSharpYuvTransferFunctionSrgb;
return SharpYuvConvertWithOptions(
r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
}
int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix* yuv_matrix,
SharpYuvOptions* options, int version) {
const int major = (version >> 24);
const int minor = (version >> 16) & 0xff;
if (options == NULL || yuv_matrix == NULL ||
(major == SHARPYUV_VERSION_MAJOR && major == 0 &&
minor != SHARPYUV_VERSION_MINOR) ||
(major != SHARPYUV_VERSION_MAJOR)) {
return 0;
}
options->yuv_matrix = yuv_matrix;
options->transfer_type = kSharpYuvTransferFunctionSrgb;
return 1;
}
int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, void* y_ptr, int y_stride,
void* u_ptr, int u_stride, void* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvOptions* options) {
const SharpYuvConversionMatrix* yuv_matrix = options->yuv_matrix;
SharpYuvTransferFunctionType transfer_type = options->transfer_type;
SharpYuvConversionMatrix scaled_matrix;
const int rgb_max = (1 << rgb_bit_depth) - 1;
const int rgb_round = 1 << (rgb_bit_depth - 1);
@@ -486,7 +533,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) {
return 0;
}
if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride %2 != 0)) {
if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride % 2 != 0)) {
// Step/stride should be even for uint16_t buffers.
return 0;
}
@@ -521,7 +568,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride,
rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride,
v_ptr, v_stride, yuv_bit_depth, width, height,
&scaled_matrix);
&scaled_matrix, transfer_type);
}
//------------------------------------------------------------------------------

View File

@@ -22,22 +22,37 @@ extern "C" {
#else
// This explicitly marks library functions and allows for changing the
// signature for e.g., Windows DLL builds.
#if defined(__GNUC__) && __GNUC__ >= 4
#if defined(_WIN32) && defined(WEBP_DLL)
#define SHARPYUV_EXTERN __declspec(dllexport)
#elif defined(__GNUC__) && __GNUC__ >= 4
#define SHARPYUV_EXTERN extern __attribute__((visibility("default")))
#else
#if defined(_MSC_VER) && defined(WEBP_DLL)
#define SHARPYUV_EXTERN __declspec(dllexport)
#else
#define SHARPYUV_EXTERN extern
#endif /* _MSC_VER && WEBP_DLL */
#endif /* __GNUC__ >= 4 */
#endif /* defined(_WIN32) && defined(WEBP_DLL) */
#endif /* WEBP_EXTERN */
#endif /* SHARPYUV_EXTERN */
#ifndef SHARPYUV_INLINE
#ifdef WEBP_INLINE
#define SHARPYUV_INLINE WEBP_INLINE
#else
#ifndef _MSC_VER
#if defined(__cplusplus) || !defined(__STRICT_ANSI__) || \
(defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L)
#define SHARPYUV_INLINE inline
#else
#define SHARPYUV_INLINE
#endif
#else
#define SHARPYUV_INLINE __forceinline
#endif /* _MSC_VER */
#endif /* WEBP_INLINE */
#endif /* SHARPYUV_INLINE */
// SharpYUV API version following the convention from semver.org
#define SHARPYUV_VERSION_MAJOR 0
#define SHARPYUV_VERSION_MINOR 2
#define SHARPYUV_VERSION_PATCH 1
#define SHARPYUV_VERSION_MINOR 4
#define SHARPYUV_VERSION_PATCH 0
// Version as a uint32_t. The major number is the high 8 bits.
// The minor number is the middle 8 bits. The patch number is the low 16 bits.
#define SHARPYUV_MAKE_VERSION(MAJOR, MINOR, PATCH) \
@@ -61,6 +76,33 @@ typedef struct {
int rgb_to_v[4];
} SharpYuvConversionMatrix;
typedef struct SharpYuvOptions SharpYuvOptions;
// Enums for transfer functions, as defined in H.273,
// https://www.itu.int/rec/T-REC-H.273-202107-I/en
typedef enum SharpYuvTransferFunctionType {
// 0 is reserved
kSharpYuvTransferFunctionBt709 = 1,
// 2 is unspecified
// 3 is reserved
kSharpYuvTransferFunctionBt470M = 4,
kSharpYuvTransferFunctionBt470Bg = 5,
kSharpYuvTransferFunctionBt601 = 6,
kSharpYuvTransferFunctionSmpte240 = 7,
kSharpYuvTransferFunctionLinear = 8,
kSharpYuvTransferFunctionLog100 = 9,
kSharpYuvTransferFunctionLog100_Sqrt10 = 10,
kSharpYuvTransferFunctionIec61966 = 11,
kSharpYuvTransferFunctionBt1361 = 12,
kSharpYuvTransferFunctionSrgb = 13,
kSharpYuvTransferFunctionBt2020_10Bit = 14,
kSharpYuvTransferFunctionBt2020_12Bit = 15,
kSharpYuvTransferFunctionSmpte2084 = 16, // PQ
kSharpYuvTransferFunctionSmpte428 = 17,
kSharpYuvTransferFunctionHlg = 18,
kSharpYuvTransferFunctionNum
} SharpYuvTransferFunctionType;
// Converts RGB to YUV420 using a downsampling algorithm that minimizes
// artefacts caused by chroma subsampling.
// This is slower than standard downsampling (averaging of 4 UV values).
@@ -85,6 +127,8 @@ typedef struct {
// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they
// should be multiples of 2.
// width, height: width and height of the image in pixels
// This function calls SharpYuvConvertWithOptions with a default transfer
// function of kSharpYuvTransferFunctionSrgb.
SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step,
int rgb_stride, int rgb_bit_depth,
@@ -93,6 +137,31 @@ SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
int yuv_bit_depth, int width, int height,
const SharpYuvConversionMatrix* yuv_matrix);
struct SharpYuvOptions {
// This matrix cannot be NULL and can be initialized by
// SharpYuvComputeConversionMatrix.
const SharpYuvConversionMatrix* yuv_matrix;
SharpYuvTransferFunctionType transfer_type;
};
// Internal, version-checked, entry point
SHARPYUV_EXTERN int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix*,
SharpYuvOptions*, int);
// Should always be called, to initialize a fresh SharpYuvOptions
// structure before modification. SharpYuvOptionsInit() must have succeeded
// before using the 'options' object.
static SHARPYUV_INLINE int SharpYuvOptionsInit(
const SharpYuvConversionMatrix* yuv_matrix, SharpYuvOptions* options) {
return SharpYuvOptionsInitInternal(yuv_matrix, options, SHARPYUV_VERSION);
}
SHARPYUV_EXTERN int SharpYuvConvertWithOptions(
const void* r_ptr, const void* g_ptr, const void* b_ptr, int rgb_step,
int rgb_stride, int rgb_bit_depth, void* y_ptr, int y_stride, void* u_ptr,
int u_stride, void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvOptions* options);
// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422
// support (it's rarely used in practice, especially for images).

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@@ -17,6 +17,7 @@
#include <stdlib.h>
#include "sharpyuv/sharpyuv_cpu.h"
#include "src/webp/types.h"
//-----------------------------------------------------------------------------
@@ -69,8 +70,7 @@ uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref,
void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref, int16_t* dst,
int len);
void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len,
const uint16_t* best_y, uint16_t* out,
int bit_depth);
const uint16_t* best_y, uint16_t* out, int bit_depth);
extern VP8CPUInfo SharpYuvGetCPUInfo;
extern void InitSharpYuvSSE2(void);

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@@ -12,6 +12,7 @@
#include "sharpyuv/sharpyuv_gamma.h"
#include <assert.h>
#include <float.h>
#include <math.h>
#include "src/webp/types.h"
@@ -97,7 +98,7 @@ static WEBP_INLINE uint32_t FixedPointInterpolation(int v, uint32_t* tab,
return result;
}
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
static uint32_t ToLinearSrgb(uint16_t v, int bit_depth) {
const int shift = GAMMA_TO_LINEAR_TAB_BITS - bit_depth;
if (shift > 0) {
return kGammaToLinearTabS[v << shift];
@@ -105,9 +106,314 @@ uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
return FixedPointInterpolation(v, kGammaToLinearTabS, -shift, 0);
}
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth) {
static uint16_t FromLinearSrgb(uint32_t value, int bit_depth) {
return FixedPointInterpolation(
value, kLinearToGammaTabS,
(GAMMA_TO_LINEAR_BITS - LINEAR_TO_GAMMA_TAB_BITS),
bit_depth - GAMMA_TO_LINEAR_BITS);
}
////////////////////////////////////////////////////////////////////////////////
#define CLAMP(x, low, high) \
(((x) < (low)) ? (low) : (((high) < (x)) ? (high) : (x)))
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
static WEBP_INLINE float Roundf(float x) {
if (x < 0)
return (float)ceil((double)(x - 0.5f));
else
return (float)floor((double)(x + 0.5f));
}
static WEBP_INLINE float Powf(float base, float exp) {
return (float)pow((double)base, (double)exp);
}
static WEBP_INLINE float Log10f(float x) { return (float)log10((double)x); }
static float ToLinear709(float gamma) {
if (gamma < 0.f) {
return 0.f;
} else if (gamma < 4.5f * 0.018053968510807f) {
return gamma / 4.5f;
} else if (gamma < 1.f) {
return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
}
return 1.f;
}
static float FromLinear709(float linear) {
if (linear < 0.f) {
return 0.f;
} else if (linear < 0.018053968510807f) {
return linear * 4.5f;
} else if (linear < 1.f) {
return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
}
return 1.f;
}
static float ToLinear470M(float gamma) {
return Powf(CLAMP(gamma, 0.f, 1.f), 2.2f);
}
static float FromLinear470M(float linear) {
return Powf(CLAMP(linear, 0.f, 1.f), 1.f / 2.2f);
}
static float ToLinear470Bg(float gamma) {
return Powf(CLAMP(gamma, 0.f, 1.f), 2.8f);
}
static float FromLinear470Bg(float linear) {
return Powf(CLAMP(linear, 0.f, 1.f), 1.f / 2.8f);
}
static float ToLinearSmpte240(float gamma) {
if (gamma < 0.f) {
return 0.f;
} else if (gamma < 4.f * 0.022821585529445f) {
return gamma / 4.f;
} else if (gamma < 1.f) {
return Powf((gamma + 0.111572195921731f) / 1.111572195921731f, 1.f / 0.45f);
}
return 1.f;
}
static float FromLinearSmpte240(float linear) {
if (linear < 0.f) {
return 0.f;
} else if (linear < 0.022821585529445f) {
return linear * 4.f;
} else if (linear < 1.f) {
return 1.111572195921731f * Powf(linear, 0.45f) - 0.111572195921731f;
}
return 1.f;
}
static float ToLinearLog100(float gamma) {
// The function is non-bijective so choose the middle of [0, 0.01].
const float mid_interval = 0.01f / 2.f;
return (gamma <= 0.0f) ? mid_interval
: Powf(10.0f, 2.f * (MIN(gamma, 1.f) - 1.0f));
}
static float FromLinearLog100(float linear) {
return (linear < 0.01f) ? 0.0f : 1.0f + Log10f(MIN(linear, 1.f)) / 2.0f;
}
static float ToLinearLog100Sqrt10(float gamma) {
// The function is non-bijective so choose the middle of [0, 0.00316227766f[.
const float mid_interval = 0.00316227766f / 2.f;
return (gamma <= 0.0f) ? mid_interval
: Powf(10.0f, 2.5f * (MIN(gamma, 1.f) - 1.0f));
}
static float FromLinearLog100Sqrt10(float linear) {
return (linear < 0.00316227766f) ? 0.0f
: 1.0f + Log10f(MIN(linear, 1.f)) / 2.5f;
}
static float ToLinearIec61966(float gamma) {
if (gamma <= -4.5f * 0.018053968510807f) {
return Powf((-gamma + 0.09929682680944f) / -1.09929682680944f, 1.f / 0.45f);
} else if (gamma < 4.5f * 0.018053968510807f) {
return gamma / 4.5f;
}
return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
}
static float FromLinearIec61966(float linear) {
if (linear <= -0.018053968510807f) {
return -1.09929682680944f * Powf(-linear, 0.45f) + 0.09929682680944f;
} else if (linear < 0.018053968510807f) {
return linear * 4.5f;
}
return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
}
static float ToLinearBt1361(float gamma) {
if (gamma < -0.25f) {
return -0.25f;
} else if (gamma < 0.f) {
return Powf((gamma - 0.02482420670236f) / -0.27482420670236f, 1.f / 0.45f) /
-4.f;
} else if (gamma < 4.5f * 0.018053968510807f) {
return gamma / 4.5f;
} else if (gamma < 1.f) {
return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
}
return 1.f;
}
static float FromLinearBt1361(float linear) {
if (linear < -0.25f) {
return -0.25f;
} else if (linear < 0.f) {
return -0.27482420670236f * Powf(-4.f * linear, 0.45f) + 0.02482420670236f;
} else if (linear < 0.018053968510807f) {
return linear * 4.5f;
} else if (linear < 1.f) {
return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
}
return 1.f;
}
static float ToLinearPq(float gamma) {
if (gamma > 0.f) {
const float pow_gamma = Powf(gamma, 32.f / 2523.f);
const float num = MAX(pow_gamma - 107.f / 128.f, 0.0f);
const float den = MAX(2413.f / 128.f - 2392.f / 128.f * pow_gamma, FLT_MIN);
return Powf(num / den, 4096.f / 653.f);
}
return 0.f;
}
static float FromLinearPq(float linear) {
if (linear > 0.f) {
const float pow_linear = Powf(linear, 653.f / 4096.f);
const float num = 107.f / 128.f + 2413.f / 128.f * pow_linear;
const float den = 1.0f + 2392.f / 128.f * pow_linear;
return Powf(num / den, 2523.f / 32.f);
}
return 0.f;
}
static float ToLinearSmpte428(float gamma) {
return Powf(MAX(gamma, 0.f), 2.6f) / 0.91655527974030934f;
}
static float FromLinearSmpte428(float linear) {
return Powf(0.91655527974030934f * MAX(linear, 0.f), 1.f / 2.6f);
}
// Conversion in BT.2100 requires RGB info. Simplify to gamma correction here.
static float ToLinearHlg(float gamma) {
if (gamma < 0.f) {
return 0.f;
} else if (gamma <= 0.5f) {
return Powf((gamma * gamma) * (1.f / 3.f), 1.2f);
}
return Powf((expf((gamma - 0.55991073f) / 0.17883277f) + 0.28466892f) / 12.0f,
1.2f);
}
static float FromLinearHlg(float linear) {
linear = Powf(linear, 1.f / 1.2f);
if (linear < 0.f) {
return 0.f;
} else if (linear <= (1.f / 12.f)) {
return sqrtf(3.f * linear);
}
return 0.17883277f * logf(12.f * linear - 0.28466892f) + 0.55991073f;
}
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
SharpYuvTransferFunctionType transfer_type) {
float v_float, linear;
if (transfer_type == kSharpYuvTransferFunctionSrgb) {
return ToLinearSrgb(v, bit_depth);
}
v_float = (float)v / ((1 << bit_depth) - 1);
switch (transfer_type) {
case kSharpYuvTransferFunctionBt709:
case kSharpYuvTransferFunctionBt601:
case kSharpYuvTransferFunctionBt2020_10Bit:
case kSharpYuvTransferFunctionBt2020_12Bit:
linear = ToLinear709(v_float);
break;
case kSharpYuvTransferFunctionBt470M:
linear = ToLinear470M(v_float);
break;
case kSharpYuvTransferFunctionBt470Bg:
linear = ToLinear470Bg(v_float);
break;
case kSharpYuvTransferFunctionSmpte240:
linear = ToLinearSmpte240(v_float);
break;
case kSharpYuvTransferFunctionLinear:
return v;
case kSharpYuvTransferFunctionLog100:
linear = ToLinearLog100(v_float);
break;
case kSharpYuvTransferFunctionLog100_Sqrt10:
linear = ToLinearLog100Sqrt10(v_float);
break;
case kSharpYuvTransferFunctionIec61966:
linear = ToLinearIec61966(v_float);
break;
case kSharpYuvTransferFunctionBt1361:
linear = ToLinearBt1361(v_float);
break;
case kSharpYuvTransferFunctionSmpte2084:
linear = ToLinearPq(v_float);
break;
case kSharpYuvTransferFunctionSmpte428:
linear = ToLinearSmpte428(v_float);
break;
case kSharpYuvTransferFunctionHlg:
linear = ToLinearHlg(v_float);
break;
default:
assert(0);
linear = 0;
break;
}
return (uint32_t)Roundf(linear * ((1 << 16) - 1));
}
uint16_t SharpYuvLinearToGamma(uint32_t v, int bit_depth,
SharpYuvTransferFunctionType transfer_type) {
float v_float, linear;
if (transfer_type == kSharpYuvTransferFunctionSrgb) {
return FromLinearSrgb(v, bit_depth);
}
v_float = (float)v / ((1 << 16) - 1);
switch (transfer_type) {
case kSharpYuvTransferFunctionBt709:
case kSharpYuvTransferFunctionBt601:
case kSharpYuvTransferFunctionBt2020_10Bit:
case kSharpYuvTransferFunctionBt2020_12Bit:
linear = FromLinear709(v_float);
break;
case kSharpYuvTransferFunctionBt470M:
linear = FromLinear470M(v_float);
break;
case kSharpYuvTransferFunctionBt470Bg:
linear = FromLinear470Bg(v_float);
break;
case kSharpYuvTransferFunctionSmpte240:
linear = FromLinearSmpte240(v_float);
break;
case kSharpYuvTransferFunctionLinear:
return v;
case kSharpYuvTransferFunctionLog100:
linear = FromLinearLog100(v_float);
break;
case kSharpYuvTransferFunctionLog100_Sqrt10:
linear = FromLinearLog100Sqrt10(v_float);
break;
case kSharpYuvTransferFunctionIec61966:
linear = FromLinearIec61966(v_float);
break;
case kSharpYuvTransferFunctionBt1361:
linear = FromLinearBt1361(v_float);
break;
case kSharpYuvTransferFunctionSmpte2084:
linear = FromLinearPq(v_float);
break;
case kSharpYuvTransferFunctionSmpte428:
linear = FromLinearSmpte428(v_float);
break;
case kSharpYuvTransferFunctionHlg:
linear = FromLinearHlg(v_float);
break;
default:
assert(0);
linear = 0;
break;
}
return (uint16_t)Roundf(linear * ((1 << bit_depth) - 1));
}

View File

@@ -12,6 +12,7 @@
#ifndef WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
#define WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
#include "sharpyuv/sharpyuv.h"
#include "src/webp/types.h"
#ifdef __cplusplus
@@ -22,11 +23,13 @@ extern "C" {
// SharpYuvGammaToLinear or SharpYuvLinearToGamma.
void SharpYuvInitGammaTables(void);
// Converts a gamma color value on 'bit_depth' bits to a 16 bit linear value.
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth);
// Converts a 'bit_depth'-bit gamma color value to a 16-bit linear value.
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
SharpYuvTransferFunctionType transfer_type);
// Converts a 16 bit linear color value to a gamma value on 'bit_depth' bits.
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth);
// Converts a 16-bit linear color value to a 'bit_depth'-bit gamma value.
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth,
SharpYuvTransferFunctionType transfer_type);
#ifdef __cplusplus
} // extern "C"