GODOT IS OPEN SOURCE

This commit is contained in:
Juan Linietsky
2014-02-09 22:10:30 -03:00
parent 0e49da1687
commit 0b806ee0fc
3138 changed files with 1294441 additions and 0 deletions

25
platform/javascript/SCsub Normal file
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Import('env')
javascript_files = [
"os_javascript.cpp",
"audio_driver_javascript.cpp",
"javascript_main.cpp"
]
#env.Depends('#core/math/vector3.h', 'vector3_psp.h')
#obj = env.SharedObject('godot_javascript.cpp')
env_javascript = env.Clone()
if env['target'] == "profile":
env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
javascript_objects=[]
for x in javascript_files:
javascript_objects.append( env_javascript.Object( x ) )
prog = None
#env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects])
env.Program('#bin/godot.html', javascript_objects)

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/*************************************************************************/
/* audio_driver_javascript.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_driver_javascript.h"
#include <string.h>
#define MAX_NUMBER_INTERFACES 3
#define MAX_NUMBER_OUTPUT_DEVICES 6
/* Structure for passing information to callback function */
//AudioDriverJavaScript* AudioDriverJavaScript::s_ad=NULL;
const char* AudioDriverJavaScript::get_name() const {
return "JavaScript";
}
Error AudioDriverJavaScript::init(){
return OK;
}
void AudioDriverJavaScript::start(){
}
int AudioDriverJavaScript::get_mix_rate() const {
return 44100;
}
AudioDriverSW::OutputFormat AudioDriverJavaScript::get_output_format() const{
return OUTPUT_STEREO;
}
void AudioDriverJavaScript::lock(){
//if (active && mutex)
// mutex->lock();
}
void AudioDriverJavaScript::unlock() {
//if (active && mutex)
// mutex->unlock();
}
void AudioDriverJavaScript::finish(){
}
AudioDriverJavaScript::AudioDriverJavaScript()
{
}

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/*************************************************************************/
/* audio_driver_javascript.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_DRIVER_JAVASCRIPT_H
#define AUDIO_DRIVER_JAVASCRIPT_H
#include "servers/audio/audio_server_sw.h"
#include "os/mutex.h"
class AudioDriverJavaScript : public AudioDriverSW {
public:
void set_singleton();
virtual const char* get_name() const;
virtual Error init();
virtual void start();
virtual int get_mix_rate() const ;
virtual OutputFormat get_output_format() const;
virtual void lock();
virtual void unlock();
virtual void finish();
AudioDriverJavaScript();
};
#endif

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import os
import sys
import string
def is_active():
return True
def get_name():
return "JavaScript"
def can_build():
import os
if (not os.environ.has_key("EMSCRIPTEN_ROOT")):
return False
return True
def get_opts():
return [
['compress','Compress JS Executable','no']
]
def get_flags():
return [
('lua', 'no'),
('tools', 'no'),
('nedmalloc', 'no'),
('theora', 'no'),
('tools', 'no'),
('nedmalloc', 'no'),
('vorbis', 'yes'),
('musepack', 'no'),
('squirrel', 'no'),
('squish', 'no'),
('speex', 'no'),
('old_scenes', 'no'),
# ('default_gui_theme', 'no'),
#('builtin_zlib', 'no'),
]
def configure(env):
env.Append(CPPPATH=['#platform/android'])
env['OBJSUFFIX'] = ".js.o"
env['LIBSUFFIX'] = ".js.a"
env['PROGSUFFIX'] = ".html"
em_path=os.environ["EMSCRIPTEN_ROOT"]
env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH']
env['CC'] = em_path+'/emcc'
env['CXX'] = em_path+'/emcc'
env['AR'] = em_path+"/emar"
env['RANLIB'] = em_path+"/emranlib"
# env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2'])
# env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ")
if (env["target"]=="release"):
env.Append(CCFLAGS=['-O2'])
env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX']
env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX']
elif (env["target"]=="release_debug"):
env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX']
env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX']
elif (env["target"]=="debug"):
env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti'])
env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT','-DTYPED_METHOD_BIND','-DNO_THREADS'])
env.Append(CPPFLAGS=['-DGLES2_ENABLED'])
env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS'])
env.Append(CPPFLAGS=['-s','ASM_JS=1'])
env.Append(CPPFLAGS=['-s','FULL_ES2=1'])
# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT'])
if (env["compress"]=="yes"):
lzma_binpath = em_path+"/third_party/lzma.js/lzma-native"
lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js"
lzma_dec = "LZMA.decompress"
env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec])
env.Append(LINKFLAGS=['-s','ASM_JS=1'])
env.Append(LINKFLAGS=['-O2'])

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/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
#include "tools/editor/editor_import_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
#include "globals.h"
#include "os/file_access.h"
#include "os/os.h"
#include "platform/javascript/logo.h"
#include "string.h"
class EditorExportPlatformJavaScript : public EditorExportPlatform {
OBJ_TYPE( EditorExportPlatformJavaScript,EditorExportPlatform );
String custom_release_package;
String custom_debug_package;
enum PackMode {
PACK_SINGLE_FILE,
PACK_MULTIPLE_FILES
};
PackMode pack_mode;
bool show_run;
int max_memory;
int version_code;
Ref<ImageTexture> logo;
static Error save_pack_file_js(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
protected:
bool _set(const StringName& p_name, const Variant& p_value);
bool _get(const StringName& p_name,Variant &r_ret) const;
void _get_property_list( List<PropertyInfo> *p_list) const;
public:
virtual String get_name() const { return "HTML5"; }
virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_BC; }
virtual Ref<Texture> get_logo() const { return logo; }
virtual bool poll_devices() { return show_run?true:false;}
virtual int get_device_count() const { return show_run?1:0; };
virtual String get_device_name(int p_device) const { return "Run in Browser"; }
virtual String get_device_info(int p_device) const { return "Run exported HTML in the system's default browser."; }
virtual Error run(int p_device);
virtual bool requieres_password(bool p_debug) const { return false; }
virtual String get_binary_extension() const { return "html"; }
virtual Error export_project(const String& p_path,bool p_debug,const String& p_password="");
virtual bool can_export(String *r_error=NULL) const;
EditorExportPlatformJavaScript();
~EditorExportPlatformJavaScript();
};
bool EditorExportPlatformJavaScript::_set(const StringName& p_name, const Variant& p_value) {
String n=p_name;
if (n=="custom_package/debug")
custom_debug_package=p_value;
else if (n=="custom_package/release")
custom_release_package=p_value;
else if (n=="browser/enable_run")
show_run=p_value;
else if (n=="options/memory_size")
max_memory=p_value;
else if (n=="options/pack_mode")
pack_mode=PackMode(int(p_value));
else
return false;
return true;
}
bool EditorExportPlatformJavaScript::_get(const StringName& p_name,Variant &r_ret) const{
String n=p_name;
if (n=="custom_package/debug")
r_ret=custom_debug_package;
else if (n=="custom_package/release")
r_ret=custom_release_package;
else if (n=="browser/enable_run")
r_ret=show_run;
else if (n=="options/memory_size")
r_ret=max_memory;
else if (n=="options/pack_mode")
r_ret=pack_mode;
else
return false;
return true;
}
void EditorExportPlatformJavaScript::_get_property_list( List<PropertyInfo> *p_list) const{
p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/debug", PROPERTY_HINT_FILE,"zip"));
p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/release", PROPERTY_HINT_FILE,"zip"));
p_list->push_back( PropertyInfo( Variant::INT, "options/pack_mode",PROPERTY_HINT_ENUM,"Single File, Multiple Files"));
p_list->push_back( PropertyInfo( Variant::INT, "options/memory_size",PROPERTY_HINT_ENUM,"32mb,64mb,128mb,256mb,512mb,1024mb"));
p_list->push_back( PropertyInfo( Variant::BOOL, "browser/enable_run"));
//p_list->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)"));
}
static const char* files_pre=""\
"var Module;\n"\
"if (typeof Module === 'undefined') Module = eval('(function() { try { return Module || {} } catch(e) { return {} } })()');\n"\
"if (!Module.expectedDataFileDownloads) {\n"\
" Module.expectedDataFileDownloads = 0;\n"\
" Module.finishedDataFileDownloads = 0;\n"\
"}\n"\
"Module.expectedDataFileDownloads++;\n"\
"(function() {\n"\
"\n"\
" function runWithFS() {\n"\
"function assert(check, msg) {\n"\
" if (!check) throw msg + new Error().stack;\n"\
"} \n";
static const char* files_post=""\
"}\n"\
"if (Module['calledRun']) {\n"\
" runWithFS();\n"\
"} else {\n"\
" if (!Module['preRun']) Module['preRun'] = [];\n"\
" Module[\"preRun\"].push(runWithFS); // FS is not initialized yet, wait for it\n"\
"}\n"\
"})();";
static void _fix_html(Vector<uint8_t>& html,const String& name,int max_memory) {
String str;
String strnew;
str.parse_utf8((const char*)html.ptr(),html.size());
Vector<String> lines=str.split("\n");
for(int i=0;i<lines.size();i++) {
if (lines[i].find("godot.js")!=-1) {
strnew+="<script type=\"text/javascript\" src=\""+name+"_files.js\"></script>\n";
strnew+="<script async type=\"text/javascript\" src=\""+name+".js\"></script>\n";
} else if (lines[i].find("var Module")!=-1) {
strnew+=lines[i];
strnew+="TOTAL_MEMORY:"+itos(max_memory*1024*1024)+",";
} else {
strnew+=lines[i]+"\n";
}
}
CharString cs = strnew.utf8();
html.resize(cs.size());
for(int i=9;i<cs.size();i++) {
html[i]=cs[i];
}
}
struct JSExportData {
EditorProgress *ep;
FileAccess *f;
};
static void store_file_buffer(FileAccess*f,const String& p_path,const Vector<uint8_t>& p_data) {
String pre = "Module['FS_createDataFile']('/', '"+p_path.replace("res://","")+"',[";
CharString cs = pre.utf8();
f->store_buffer((const uint8_t*)cs.ptr(),cs.length());
for(int i=0;i<p_data.size();i++) {
uint8_t c=',';
if (i>0)
f->store_buffer(&c,1);
uint8_t str[4];
uint8_t d = p_data[i];
if (d<10) {
str[0]='0'+d;
str[1]=0;
f->store_buffer(str,1);
} else if (d<100) {
str[0]='0'+d/10;
str[1]='0'+d%10;
str[2]=0;
f->store_buffer(str,2);
} else {
str[0]='0'+d/100;
str[1]='0'+(d/10)%10;
str[2]='0'+d%10;
str[3]=0;
f->store_buffer(str,3);
}
}
String post = "],true,true);\n";
cs = post.utf8();
f->store_buffer((const uint8_t*)cs.ptr(),cs.length());
}
Error EditorExportPlatformJavaScript::save_pack_file_js(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
JSExportData *ed=(JSExportData*)p_userdata;
FileAccess *f=(FileAccess *)p_userdata;
store_file_buffer(ed->f,p_path,p_data);
ed->ep->step("File: "+p_path,3+p_file*100/p_total);
return OK;
}
Error EditorExportPlatformJavaScript::export_project(const String& p_path,bool p_debug,const String& p_password) {
String src_template;
EditorProgress ep("export","Exporting for javascript",104);
String template_path = EditorSettings::get_singleton()->get_settings_path()+"/templates/";
if (p_debug) {
src_template=custom_debug_package!=""?custom_debug_package:template_path+"javascript_debug.zip";
} else {
src_template=custom_release_package!=""?custom_release_package:template_path+"javascript_release.zip";
}
FileAccess *src_f=NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
ep.step("Exporting to HTML5",0);
unzFile pkg = unzOpen2(src_template.utf8().get_data(), &io);
if (!pkg) {
EditorNode::add_io_error("Could not find template HTML5 to export:\n"+src_template);
return ERR_FILE_NOT_FOUND;
}
ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
int ret = unzGoToFirstFile(pkg);
while(ret==UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0);
String file=fname;
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg,data.ptr(),data.size());
unzCloseCurrentFile(pkg);
//write
if (file=="godot.html") {
_fix_html(data,p_path.get_file().basename(),1<<(max_memory+5));
file=p_path.get_file();
}
if (file=="godot.js") {
//_fix_godot(data);
file=p_path.get_file().basename()+".js";
}
String dst = p_path.get_base_dir().plus_file(file);
FileAccess *f=FileAccess::open(dst,FileAccess::WRITE);
if (!f) {
EditorNode::add_io_error("Could not create file for writing:\n"+dst);
unzClose(pkg);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(data.ptr(),data.size());
memdelete(f);
ret = unzGoToNextFile(pkg);
}
ep.step("Finding Files..",1);
Vector<String> remaps;
FileAccess *f=FileAccess::open(p_path.basename()+"_files.js",FileAccess::WRITE);
if (!f) {
EditorNode::add_io_error("Could not create file for writing:\n"+p_path.basename()+"_files.js");
return ERR_FILE_CANT_WRITE;
}
f->store_buffer((const uint8_t*)files_pre,strlen(files_pre));
if (pack_mode==PACK_SINGLE_FILE) {
String ftmp = EditorSettings::get_singleton()->get_settings_path()+"/tmp/webpack.pck";
FileAccess *f2 = FileAccess::open(ftmp,FileAccess::WRITE);
if (!f2) {
memdelete(f);
return ERR_CANT_CREATE;
}
Error err = save_pack(f2,false);
memdelete(f2);
if (err) {
memdelete(f);
return ERR_CANT_CREATE;
}
Vector<uint8_t> data = FileAccess::get_file_as_array(ftmp);
store_file_buffer(f,"data.pck",data);
} else {
JSExportData ed;
ed.ep=&ep;
ed.f=f;
Error err =export_project_files(save_pack_file_js,&ed,false);
if (err)
return err;
}
f->store_buffer((const uint8_t*)files_post,strlen(files_post));
memdelete(f);
return OK;
}
Error EditorExportPlatformJavaScript::run(int p_device) {
String path = EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmp_export.html";
Error err = export_project(path,true,"");
if (err)
return err;
OS::get_singleton()->shell_open(path);
return OK;
}
EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
show_run=false;
Image img( _javascript_logo );
logo = Ref<ImageTexture>( memnew( ImageTexture ));
logo->create_from_image(img);
max_memory=3;
pack_mode=PACK_SINGLE_FILE;
}
bool EditorExportPlatformJavaScript::can_export(String *r_error) const {
bool valid=true;
String err;
String exe_path = EditorSettings::get_singleton()->get_settings_path()+"/templates/";
if (!FileAccess::exists(exe_path+"javascript_debug.zip") || !FileAccess::exists(exe_path+"javascript_release.zip")) {
valid=false;
err+="No export templates found.\nDownload and install export templates.\n";
}
if (custom_debug_package!="" && !FileAccess::exists(custom_debug_package)) {
valid=false;
err+="Custom debug package not found.\n";
}
if (custom_release_package!="" && !FileAccess::exists(custom_release_package)) {
valid=false;
err+="Custom release package not found.\n";
}
if (r_error)
*r_error=err;
return valid;
}
EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
}
void register_javascript_exporter() {
Ref<EditorExportPlatformJavaScript> exporter = Ref<EditorExportPlatformJavaScript>( memnew(EditorExportPlatformJavaScript) );
EditorImportExport::get_singleton()->add_export_platform(exporter);
}

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/*************************************************************************/
/* export.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
void register_javascript_exporter();

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/*************************************************************************/
/* javascript_main.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <GL/glut.h>
#include "os_javascript.h"
#include "main/main.h"
#include "io/resource_loader.h"
#include "os/keyboard.h"
OS_JavaScript *os=NULL;
static void _gfx_init(void *ud,bool gl2,int w, int h,bool fs) {
glutInitWindowSize(w, h);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutCreateWindow("godot");
}
static void _glut_skey(bool pressed,int key) {
InputEvent ev;
ev.type=InputEvent::KEY;
ev.key.pressed=pressed;
switch(key) {
case GLUT_KEY_F1: ev.key.scancode=KEY_F1; break;
case GLUT_KEY_F2: ev.key.scancode=KEY_F2; break;
case GLUT_KEY_F3: ev.key.scancode=KEY_F3; break;
case GLUT_KEY_F4: ev.key.scancode=KEY_F4; break;
case GLUT_KEY_F5: ev.key.scancode=KEY_F5; break;
case GLUT_KEY_F6: ev.key.scancode=KEY_F6; break;
case GLUT_KEY_F7: ev.key.scancode=KEY_F7; break;
case GLUT_KEY_F8: ev.key.scancode=KEY_F8; break;
case GLUT_KEY_F9: ev.key.scancode=KEY_F9; break;
case GLUT_KEY_F10: ev.key.scancode=KEY_F10; break;
case GLUT_KEY_F11: ev.key.scancode=KEY_F11; break;
case GLUT_KEY_F12: ev.key.scancode=KEY_F12; break;
case GLUT_KEY_LEFT: ev.key.scancode=KEY_LEFT; break;
case GLUT_KEY_UP: ev.key.scancode=KEY_UP; break;
case GLUT_KEY_RIGHT: ev.key.scancode=KEY_RIGHT; break;
case GLUT_KEY_DOWN: ev.key.scancode=KEY_DOWN; break;
case GLUT_KEY_PAGE_UP: ev.key.scancode=KEY_PAGEUP; break;
case GLUT_KEY_PAGE_DOWN: ev.key.scancode=KEY_PAGEDOWN; break;
case GLUT_KEY_HOME: ev.key.scancode=KEY_HOME; break;
case GLUT_KEY_END: ev.key.scancode=KEY_END; break;
case GLUT_KEY_INSERT: ev.key.scancode=KEY_INSERT; break;
}
uint32_t m = glutGetModifiers();
ev.key.mod.alt=(m&GLUT_ACTIVE_ALT)!=0;
ev.key.mod.shift=(m&GLUT_ACTIVE_SHIFT)!=0;
ev.key.mod.control=(m&GLUT_ACTIVE_CTRL)!=0;
os->push_input(ev);
}
static void _glut_skey_up(int key, int x, int y) {
_glut_skey(false,key);
}
static void _glut_skey_down(int key, int x, int y) {
_glut_skey(true,key);
}
static void _glut_key(bool pressed,unsigned char key) {
InputEvent ev;
ev.type=InputEvent::KEY;
ev.key.pressed=pressed;
switch(key) {
case '\n': ev.key.scancode=KEY_RETURN; break;
case 0x1b: ev.key.scancode=KEY_ESCAPE; break;
case 8: ev.key.scancode=KEY_BACKSPACE; break;
case 0x7f: ev.key.scancode=KEY_DELETE; break;
case 0x20: ev.key.scancode=KEY_SPACE; ev.key.unicode=key; break;
default: {
ev.key.unicode=key;
}
}
uint32_t m = glutGetModifiers();
ev.key.mod.alt=(m&GLUT_ACTIVE_ALT)!=0;
ev.key.mod.shift=(m&GLUT_ACTIVE_SHIFT)!=0;
ev.key.mod.control=(m&GLUT_ACTIVE_CTRL)!=0;
os->push_input(ev);
}
static void _glut_key_up(unsigned char key, int x, int y) {
_glut_key(false,key);
}
static void _glut_key_down(unsigned char key, int x, int y) {
_glut_key(true,key);
}
static uint32_t _mouse_button_mask=0;
static void _glut_mouse_button(int button, int state, int x, int y) {
InputEvent ev;
ev.type=InputEvent::MOUSE_BUTTON;
switch(button) {
case GLUT_LEFT_BUTTON: ev.mouse_button.button_index=BUTTON_LEFT; break;
case GLUT_MIDDLE_BUTTON: ev.mouse_button.button_index=BUTTON_MIDDLE; break;
case GLUT_RIGHT_BUTTON: ev.mouse_button.button_index=BUTTON_RIGHT; break;
case 3: ev.mouse_button.button_index=BUTTON_WHEEL_UP; break;
case 4: ev.mouse_button.button_index=BUTTON_WHEEL_DOWN; break;
}
ev.mouse_button.pressed=state==GLUT_DOWN;
ev.mouse_button.x=x;
ev.mouse_button.y=y;
ev.mouse_button.global_x=x;
ev.mouse_button.global_y=y;
if (ev.mouse_button.button_index<4) {
if (ev.mouse_button.pressed) {
_mouse_button_mask|=1<<ev.mouse_button.button_index;
} else {
_mouse_button_mask&=~(1<<ev.mouse_button.button_index);
}
}
uint32_t m = glutGetModifiers();
ev.mouse_button.mod.alt=(m&GLUT_ACTIVE_ALT)!=0;
ev.mouse_button.mod.shift=(m&GLUT_ACTIVE_SHIFT)!=0;
ev.mouse_button.mod.control=(m&GLUT_ACTIVE_CTRL)!=0;
os->push_input(ev);
}
static int _glut_prev_x=0;
static int _glut_prev_y=0;
static void _glut_mouse_motion(int x, int y) {
InputEvent ev;
ev.type=InputEvent::MOUSE_MOTION;
ev.mouse_motion.button_mask=_mouse_button_mask;
ev.mouse_motion.x=x;
ev.mouse_motion.y=y;
ev.mouse_motion.global_x=x;
ev.mouse_motion.global_y=y;
ev.mouse_motion.relative_x=x-_glut_prev_x;
ev.mouse_motion.relative_y=y-_glut_prev_y;
_glut_prev_x=x;
_glut_prev_y=y;
uint32_t m = glutGetModifiers();
ev.mouse_motion.mod.alt=(m&GLUT_ACTIVE_ALT)!=0;
ev.mouse_motion.mod.shift=(m&GLUT_ACTIVE_SHIFT)!=0;
ev.mouse_motion.mod.control=(m&GLUT_ACTIVE_CTRL)!=0;
os->push_input(ev);
}
static void _gfx_idle() {
glutPostRedisplay();
}
static void _godot_draw(void) {
os->main_loop_iterate();
glutSwapBuffers();
}
int main(int argc, char *argv[]) {
/* Initialize the window */
printf("let it go!\n");
glutInit(&argc, argv);
os = new OS_JavaScript(_gfx_init,NULL,NULL,NULL,NULL);
#if 0
char *args[]={"-test","gui","-v",NULL};
Error err = Main::setup("apk",3,args);
#else
// char *args[]={"-v",NULL};//
// Error err = Main::setup("",1,args);
Error err = Main::setup("",0,NULL);
#endif
ResourceLoader::set_abort_on_missing_resources(false); //ease up compatibility
Main::start();
glutSpecialUpFunc(_glut_skey_up);
glutSpecialFunc(_glut_skey_down);
glutKeyboardUpFunc(_glut_key_up);
glutKeyboardFunc(_glut_key_down);
glutMouseFunc(_glut_mouse_button);
glutMotionFunc(_glut_mouse_motion);
glutMotionFunc(_glut_mouse_motion);
glutPassiveMotionFunc(_glut_mouse_motion);
/* Set up glut callback functions */
glutIdleFunc (_gfx_idle);
// glutReshapeFunc(gears_reshape);
glutDisplayFunc(_godot_draw);
//glutSpecialFunc(gears_special);
os->main_loop_begin();
glutMainLoop();
return 0;
}
/*
*
*09] <azakai|2__> reduz: yes, define TOTAL_MEMORY on Module. for example var Module = { TOTAL_MEMORY: 12345.. }; before the main
*
*/

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/*************************************************************************/
/* os_javascript.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "os_javascript.h"
#include "drivers/gles2/rasterizer_gles2.h"
#include "core/io/file_access_buffered_fa.h"
#include "drivers/unix/file_access_unix.h"
#include "drivers/unix/dir_access_unix.h"
#include "servers/visual/visual_server_raster.h"
#include "main/main.h"
#include "core/globals.h"
int OS_JavaScript::get_video_driver_count() const {
return 1;
}
const char * OS_JavaScript::get_video_driver_name(int p_driver) const {
return "GLES2";
}
OS::VideoMode OS_JavaScript::get_default_video_mode() const {
return OS::VideoMode();
}
int OS_JavaScript::get_audio_driver_count() const {
return 1;
}
const char * OS_JavaScript::get_audio_driver_name(int p_driver) const {
return "JavaScript";
}
void OS_JavaScript::initialize_core() {
OS_Unix::initialize_core();
FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
}
void OS_JavaScript::set_opengl_extensions(const char* p_gl_extensions) {
ERR_FAIL_COND(!p_gl_extensions);
gl_extensions=p_gl_extensions;
}
void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
print_line("Init OS");
if (gfx_init_func)
gfx_init_func(gfx_init_ud,use_gl2,p_desired.width,p_desired.height,p_desired.fullscreen);
default_videomode=p_desired;
print_line("Init Audio");
AudioDriverManagerSW::add_driver(&audio_driver_javascript);
if (true) {
RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,false,false,false) );;
rasterizer_gles22->set_use_framebuffers(false); //not supported by emscripten
if (gl_extensions)
rasterizer_gles22->set_extensions(gl_extensions);
rasterizer = rasterizer_gles22;
} else {
// rasterizer = memnew( RasterizerGLES1(true, false) );
}
print_line("Init VS");
visual_server = memnew( VisualServerRaster(rasterizer) );
visual_server->init();
visual_server->cursor_set_visible(false, 0);
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
ERR_PRINT("Initializing audio failed.");
}
print_line("Init SM");
sample_manager = memnew( SampleManagerMallocSW );
audio_server = memnew( AudioServerSW(sample_manager) );
print_line("Init Mixer");
audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
audio_server->init();
print_line("Init SoundServer");
spatial_sound_server = memnew( SpatialSoundServerSW );
spatial_sound_server->init();
print_line("Init SpatialSoundServer");
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
spatial_sound_2d_server->init();
//
print_line("Init Physicsserver");
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server->init();
input = memnew( InputDefault );
}
void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {
main_loop=p_main_loop;
input->set_main_loop(p_main_loop);
}
void OS_JavaScript::delete_main_loop() {
memdelete( main_loop );
}
void OS_JavaScript::finalize() {
memdelete(input);
}
void OS_JavaScript::vprint(const char* p_format, va_list p_list, bool p_stderr) {
if (p_stderr) {
vfprintf(stderr,p_format,p_list);
fflush(stderr);
} else {
vprintf(p_format,p_list);
fflush(stdout);
}
}
void OS_JavaScript::print(const char *p_format, ... ) {
va_list argp;
va_start(argp, p_format);
vprintf(p_format, argp );
va_end(argp);
}
void OS_JavaScript::alert(const String& p_alert) {
print("ALERT: %s\n",p_alert.utf8().get_data());
}
void OS_JavaScript::set_mouse_show(bool p_show) {
//javascript has no mouse...
}
void OS_JavaScript::set_mouse_grab(bool p_grab) {
//it really has no mouse...!
}
bool OS_JavaScript::is_mouse_grab_enabled() const {
//*sigh* technology has evolved so much since i was a kid..
return false;
}
Point2 OS_JavaScript::get_mouse_pos() const {
return Point2();
}
int OS_JavaScript::get_mouse_button_state() const {
return 0;
}
void OS_JavaScript::set_window_title(const String& p_title) {
}
//interesting byt not yet
//void set_clipboard(const String& p_text);
//String get_clipboard() const;
void OS_JavaScript::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
}
OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
return default_videomode;
}
void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
p_list->push_back(default_videomode);
}
String OS_JavaScript::get_name() {
return "HTML5";
}
MainLoop *OS_JavaScript::get_main_loop() const {
return main_loop;
}
bool OS_JavaScript::can_draw() const {
return true; //always?
}
void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
//javascript really really really has no mouse.. how amazing..
}
void OS_JavaScript::main_loop_begin() {
if (main_loop)
main_loop->init();
}
bool OS_JavaScript::main_loop_iterate() {
if (!main_loop)
return false;
return Main::iteration();
}
void OS_JavaScript::main_loop_end() {
if (main_loop)
main_loop->finish();
}
void OS_JavaScript::main_loop_focusout() {
if (main_loop)
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
//audio_driver_javascript.set_pause(true);
}
void OS_JavaScript::main_loop_focusin(){
if (main_loop)
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
//audio_driver_javascript.set_pause(false);
}
void OS_JavaScript::push_input(const InputEvent& p_ev) {
InputEvent ev = p_ev;
ev.ID=last_id++;
input->parse_input_event(p_ev);
}
void OS_JavaScript::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {
// print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));
switch(p_what) {
case 0: { //gesture begin
if (touch.size()) {
//end all if exist
InputEvent ev;
ev.type=InputEvent::MOUSE_BUTTON;
ev.ID=last_id++;
ev.mouse_button.button_index=BUTTON_LEFT;
ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
ev.mouse_button.pressed=false;
ev.mouse_button.x=touch[0].pos.x;
ev.mouse_button.y=touch[0].pos.y;
ev.mouse_button.global_x=touch[0].pos.x;
ev.mouse_button.global_y=touch[0].pos.y;
input->parse_input_event(ev);
for(int i=0;i<touch.size();i++) {
InputEvent ev;
ev.type=InputEvent::SCREEN_TOUCH;
ev.ID=last_id++;
ev.screen_touch.index=touch[i].id;
ev.screen_touch.pressed=false;
ev.screen_touch.x=touch[i].pos.x;
ev.screen_touch.y=touch[i].pos.y;
input->parse_input_event(ev);
}
}
touch.resize(p_points.size());
for(int i=0;i<p_points.size();i++) {
touch[i].id=p_points[i].id;
touch[i].pos=p_points[i].pos;
}
{
//send mouse
InputEvent ev;
ev.type=InputEvent::MOUSE_BUTTON;
ev.ID=last_id++;
ev.mouse_button.button_index=BUTTON_LEFT;
ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
ev.mouse_button.pressed=true;
ev.mouse_button.x=touch[0].pos.x;
ev.mouse_button.y=touch[0].pos.y;
ev.mouse_button.global_x=touch[0].pos.x;
ev.mouse_button.global_y=touch[0].pos.y;
last_mouse=touch[0].pos;
input->parse_input_event(ev);
}
//send touch
for(int i=0;i<touch.size();i++) {
InputEvent ev;
ev.type=InputEvent::SCREEN_TOUCH;
ev.ID=last_id++;
ev.screen_touch.index=touch[i].id;
ev.screen_touch.pressed=true;
ev.screen_touch.x=touch[i].pos.x;
ev.screen_touch.y=touch[i].pos.y;
input->parse_input_event(ev);
}
} break;
case 1: { //motion
if (p_points.size()) {
//send mouse, should look for point 0?
InputEvent ev;
ev.type=InputEvent::MOUSE_MOTION;
ev.ID=last_id++;
ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;
ev.mouse_motion.x=p_points[0].pos.x;
ev.mouse_motion.y=p_points[0].pos.y;
input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
ev.mouse_motion.speed_x=input->get_mouse_speed().x;
ev.mouse_motion.speed_y=input->get_mouse_speed().y;
ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;
ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;
last_mouse=p_points[0].pos;
input->parse_input_event(ev);
}
ERR_FAIL_COND(touch.size()!=p_points.size());
for(int i=0;i<touch.size();i++) {
int idx=-1;
for(int j=0;j<p_points.size();j++) {
if (touch[i].id==p_points[j].id) {
idx=j;
break;
}
}
ERR_CONTINUE(idx==-1);
if (touch[i].pos==p_points[idx].pos)
continue; //no move unncesearily
InputEvent ev;
ev.type=InputEvent::SCREEN_DRAG;
ev.ID=last_id++;
ev.screen_drag.index=touch[i].id;
ev.screen_drag.x=p_points[idx].pos.x;
ev.screen_drag.y=p_points[idx].pos.y;
ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x;
ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y;
input->parse_input_event(ev);
touch[i].pos=p_points[idx].pos;
}
} break;
case 2: { //release
if (touch.size()) {
//end all if exist
InputEvent ev;
ev.type=InputEvent::MOUSE_BUTTON;
ev.ID=last_id++;
ev.mouse_button.button_index=BUTTON_LEFT;
ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
ev.mouse_button.pressed=false;
ev.mouse_button.x=touch[0].pos.x;
ev.mouse_button.y=touch[0].pos.y;
ev.mouse_button.global_x=touch[0].pos.x;
ev.mouse_button.global_y=touch[0].pos.y;
input->parse_input_event(ev);
for(int i=0;i<touch.size();i++) {
InputEvent ev;
ev.type=InputEvent::SCREEN_TOUCH;
ev.ID=last_id++;
ev.screen_touch.index=touch[i].id;
ev.screen_touch.pressed=false;
ev.screen_touch.x=touch[i].pos.x;
ev.screen_touch.y=touch[i].pos.y;
input->parse_input_event(ev);
}
touch.clear();
}
} break;
case 3: { // add tuchi
ERR_FAIL_INDEX(p_pointer,p_points.size());
TouchPos tp=p_points[p_pointer];
touch.push_back(tp);
InputEvent ev;
ev.type=InputEvent::SCREEN_TOUCH;
ev.ID=last_id++;
ev.screen_touch.index=tp.id;
ev.screen_touch.pressed=true;
ev.screen_touch.x=tp.pos.x;
ev.screen_touch.y=tp.pos.y;
input->parse_input_event(ev);
} break;
case 4: {
for(int i=0;i<touch.size();i++) {
if (touch[i].id==p_pointer) {
InputEvent ev;
ev.type=InputEvent::SCREEN_TOUCH;
ev.ID=last_id++;
ev.screen_touch.index=touch[i].id;
ev.screen_touch.pressed=false;
ev.screen_touch.x=touch[i].pos.x;
ev.screen_touch.y=touch[i].pos.y;
input->parse_input_event(ev);
touch.remove(i);
i--;
}
}
} break;
}
}
void OS_JavaScript::process_accelerometer(const Vector3& p_accelerometer) {
input->set_accelerometer(p_accelerometer);
}
bool OS_JavaScript::has_touchscreen_ui_hint() const {
return true;
}
void OS_JavaScript::main_loop_request_quit() {
if (main_loop)
main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
}
void OS_JavaScript::set_display_size(Size2 p_size) {
default_videomode.width=p_size.x;
default_videomode.height=p_size.y;
}
void OS_JavaScript::reload_gfx() {
if (gfx_init_func)
gfx_init_func(gfx_init_ud,use_gl2,default_videomode.width,default_videomode.height,default_videomode.fullscreen);
if (rasterizer)
rasterizer->reload_vram();
}
Error OS_JavaScript::shell_open(String p_uri) {
if (open_uri_func)
return open_uri_func(p_uri)?ERR_CANT_OPEN:OK;
return ERR_UNAVAILABLE;
};
String OS_JavaScript::get_resource_dir() const {
return "/"; //javascript has it's own filesystem for resources inside the APK
}
String OS_JavaScript::get_locale() const {
if (get_locale_func)
return get_locale_func();
return OS_Unix::get_locale();
}
String OS_JavaScript::get_data_dir() const {
if (get_data_dir_func)
return get_data_dir_func();
return "/";
//return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
};
OS_JavaScript::OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func) {
default_videomode.width=800;
default_videomode.height=600;
default_videomode.fullscreen=true;
default_videomode.resizable=false;
gfx_init_func=p_gfx_init_func;
gfx_init_ud=p_gfx_init_ud;
main_loop=NULL;
last_id=1;
gl_extensions=NULL;
rasterizer=NULL;
open_uri_func=p_open_uri_func;
get_data_dir_func=p_get_data_dir_func;
get_locale_func=p_get_locale_func;
}
OS_JavaScript::~OS_JavaScript() {
}

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/*************************************************************************/
/* os_javascript.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef OS_JAVASCRIPT_H
#define OS_JAVASCRIPT_H
#include "os/input.h"
#include "drivers/unix/os_unix.h"
#include "os/main_loop.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/spatial_sound/spatial_sound_server_sw.h"
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/visual/rasterizer.h"
#include "audio_driver_javascript.h"
typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs);
typedef int (*OpenURIFunc)(const String&);
typedef String (*GetDataDirFunc)();
typedef String (*GetLocaleFunc)();
class OS_JavaScript : public OS_Unix {
public:
struct TouchPos {
int id;
Point2 pos;
};
private:
Vector<TouchPos> touch;
Point2 last_mouse;
unsigned int last_id;
GFXInitFunc gfx_init_func;
void*gfx_init_ud;
bool use_gl2;
Rasterizer *rasterizer;
VisualServer *visual_server;
AudioServerSW *audio_server;
SampleManagerMallocSW *sample_manager;
SpatialSoundServerSW *spatial_sound_server;
SpatialSound2DServerSW *spatial_sound_2d_server;
PhysicsServer *physics_server;
Physics2DServer *physics_2d_server;
AudioDriverJavaScript audio_driver_javascript;
const char* gl_extensions;
InputDefault *input;
VideoMode default_videomode;
MainLoop * main_loop;
OpenURIFunc open_uri_func;
GetDataDirFunc get_data_dir_func;
GetLocaleFunc get_locale_func;
public:
// functions used by main to initialize/deintialize the OS
virtual int get_video_driver_count() const;
virtual const char * get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
virtual int get_audio_driver_count() const;
virtual const char * get_audio_driver_name(int p_driver) const;
virtual void initialize_core();
virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
virtual void set_main_loop( MainLoop * p_main_loop );
virtual void delete_main_loop();
virtual void finalize();
typedef int64_t ProcessID;
static OS* get_singleton();
virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false);
virtual void print(const char *p_format, ... );
virtual void alert(const String& p_alert);
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
virtual bool is_mouse_grab_enabled() const;
virtual Point2 get_mouse_pos() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String& p_title);
//virtual void set_clipboard(const String& p_text);
//virtual String get_clipboard() const;
virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
virtual String get_name();
virtual MainLoop *get_main_loop() const;
virtual bool can_draw() const;
virtual void set_cursor_shape(CursorShape p_shape);
void main_loop_begin();
bool main_loop_iterate();
void main_loop_request_quit();
void main_loop_end();
void main_loop_focusout();
void main_loop_focusin();
virtual bool has_touchscreen_ui_hint() const;
void set_opengl_extensions(const char* p_gl_extensions);
void set_display_size(Size2 p_size);
void reload_gfx();
virtual Error shell_open(String p_uri);
virtual String get_data_dir() const;
virtual String get_resource_dir() const;
virtual String get_locale() const;
void process_accelerometer(const Vector3& p_accelerometer);
void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
void push_input(const InputEvent& p_ev);
OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func);
~OS_JavaScript();
};
#endif

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/*************************************************************************/
/* platform_config.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <alloca.h>