Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
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@@ -202,7 +202,6 @@ void SceneDebugger::_send_object_id(ObjectID p_id, int p_max_size) {
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}
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void SceneDebugger::_set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value) {
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Object *obj = ObjectDB::get_instance(p_id);
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if (!obj)
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return;
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@@ -243,7 +242,6 @@ void SceneDebugger::remove_from_cache(const String &p_filename, Node *p_node) {
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Map<Node *, Map<ObjectID, Node *>>::Element *F = remove_list.find(p_node);
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if (F) {
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for (Map<ObjectID, Node *>::Element *G = F->get().front(); G; G = G->next()) {
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memdelete(G->get());
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}
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remove_list.erase(F);
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@@ -403,7 +401,6 @@ void SceneDebuggerObject::deserialize(const Array &p_arr) {
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Array props = p_arr[2];
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for (int i = 0; i < props.size(); i++) {
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CHECK_TYPE(props[i], ARRAY);
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Array prop = props[i];
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@@ -496,17 +493,14 @@ void LiveEditor::_send_tree() {
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}
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void LiveEditor::_node_path_func(const NodePath &p_path, int p_id) {
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live_edit_node_path_cache[p_id] = p_path;
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}
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void LiveEditor::_res_path_func(const String &p_path, int p_id) {
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live_edit_resource_cache[p_id] = p_path;
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}
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void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Variant &p_value) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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return;
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@@ -524,7 +518,6 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
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Node *n = F->get();
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if (base && !base->is_a_parent_of(n))
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@@ -539,7 +532,6 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
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}
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void LiveEditor::_node_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
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RES r = ResourceLoader::load(p_value);
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if (!r.is_valid())
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return;
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@@ -562,7 +554,6 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
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Node *n = F->get();
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if (base && !base->is_a_parent_of(n))
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@@ -576,7 +567,6 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A
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}
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}
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void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant &p_value) {
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if (!live_edit_resource_cache.has(p_id))
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return;
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@@ -592,14 +582,12 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant
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r->set(p_prop, p_value);
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}
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void LiveEditor::_res_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
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RES r = ResourceLoader::load(p_value);
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if (!r.is_valid())
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return;
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_res_set_func(p_id, p_prop, r);
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}
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void LiveEditor::_res_call_func(int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
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if (!live_edit_resource_cache.has(p_id))
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return;
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@@ -616,7 +604,6 @@ void LiveEditor::_res_call_func(int p_id, const StringName &p_method, VARIANT_AR
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}
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void LiveEditor::_root_func(const NodePath &p_scene_path, const String &p_scene_from) {
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live_edit_root = p_scene_path;
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live_edit_scene = p_scene_from;
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}
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@@ -635,7 +622,6 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
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Node *n = F->get();
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if (base && !base->is_a_parent_of(n))
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@@ -673,7 +659,6 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
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Node *n = F->get();
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if (base && !base->is_a_parent_of(n))
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@@ -706,7 +691,6 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) {
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F;) {
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Set<Node *>::Element *N = F->next();
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Node *n = F->get();
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@@ -737,7 +721,6 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F;) {
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Set<Node *>::Element *N = F->next();
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Node *n = F->get();
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@@ -771,7 +754,6 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F;) {
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Set<Node *>::Element *N = F->next();
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Node *n = F->get();
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@@ -817,7 +799,6 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
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Node *n = F->get();
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if (base && !base->is_a_parent_of(n))
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@@ -850,7 +831,6 @@ void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new
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return; //scene not editable
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for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
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Node *n = F->get();
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if (base && !base->is_a_parent_of(n))
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