Better format arguments in variant parser

This commit is contained in:
Michael Alexsander Silva Dias
2019-09-24 14:45:03 -03:00
committed by Michael Alexsander
parent 407229aeeb
commit 0ff4095b36
222 changed files with 842 additions and 843 deletions

View File

@@ -11,7 +11,7 @@
<methods>
</methods>
<members>
<member name="default_value" type="Transform3D" setter="set_default_value" getter="get_default_value" default="Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
<member name="default_value" type="Transform3D" setter="set_default_value" getter="get_default_value" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
A default value to be assigned within the shader.
</member>
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">