Better format arguments in variant parser
This commit is contained in:
committed by
Michael Alexsander
parent
407229aeeb
commit
0ff4095b36
@@ -11,7 +11,7 @@
|
||||
<methods>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="default_value" type="Transform3D" setter="set_default_value" getter="get_default_value" default="Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
|
||||
<member name="default_value" type="Transform3D" setter="set_default_value" getter="get_default_value" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
|
||||
A default value to be assigned within the shader.
|
||||
</member>
|
||||
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
|
||||
|
||||
Reference in New Issue
Block a user