make core/Reference thread safe
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@@ -36,12 +36,7 @@ bool Reference::init_ref() {
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if (reference()) {
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// this may fail in the scenario of two threads assigning the pointer for the FIRST TIME
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// at the same time, which is never likely to happen (would be crazy to do)
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// so don't do it.
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if (refcount_init.get() > 0) {
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refcount_init.unref();
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if (!is_referenced() && refcount_init.unref()) {
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unreference(); // first referencing is already 1, so compensate for the ref above
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}
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@@ -64,9 +59,11 @@ int Reference::reference_get_count() const {
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}
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bool Reference::reference() {
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bool success = refcount.ref();
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if (success && refcount.get() <= 2 /* higher is not relevant */) {
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uint32_t rc_val = refcount.refval();
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bool success = rc_val != 0;
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if (success && rc_val <= 2 /* higher is not relevant */) {
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if (get_script_instance()) {
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get_script_instance()->refcount_incremented();
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}
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@@ -84,9 +81,10 @@ bool Reference::reference() {
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bool Reference::unreference() {
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bool die = refcount.unref();
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uint32_t rc_val = refcount.unrefval();
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bool die = rc_val == 0;
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if (refcount.get() <= 1 /* higher is not relevant */) {
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if (rc_val <= 1 /* higher is not relevant */) {
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if (get_script_instance()) {
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bool script_ret = get_script_instance()->refcount_decremented();
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die = die && script_ret;
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