Replace XML codeblock spaces with tabs
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@@ -52,14 +52,14 @@
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# If the file didn't load, ignore it.
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if err != OK:
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return
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return
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# Iterate over all sections.
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for player in config.get_sections():
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# Fetch the data for each section.
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var player_name = config.get_value(player, "player_name")
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var player_score = config.get_value(player, "best_score")
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score_data[player_name] = player_score
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# Fetch the data for each section.
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var player_name = config.get_value(player, "player_name")
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var player_score = config.get_value(player, "best_score")
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score_data[player_name] = player_score
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[/gdscript]
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[csharp]
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var score_data = new Godot.Collections.Dictionary();
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@@ -71,16 +71,16 @@
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// If the file didn't load, ignore it.
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if (err != Error.Ok)
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{
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return;
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return;
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}
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// Iterate over all sections.
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foreach (String player in config.GetSections())
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{
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// Fetch the data for each section.
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var player_name = (String)config.GetValue(player, "player_name");
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var player_score = (int)config.GetValue(player, "best_score");
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score_data[player_name] = player_score;
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// Fetch the data for each section.
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var player_name = (String)config.GetValue(player, "player_name");
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var player_score = (int)config.GetValue(player, "best_score");
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score_data[player_name] = player_score;
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}
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[/csharp]
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[/codeblocks]
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