Add "Game" editor for better runtime debugging
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@@ -143,6 +143,7 @@ private:
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bool debug_navigation_hint = false;
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#endif
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bool paused = false;
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bool suspended = false;
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HashMap<StringName, Group> group_map;
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bool _quit = false;
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@@ -343,6 +344,8 @@ public:
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void set_pause(bool p_enabled);
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bool is_paused() const;
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void set_suspend(bool p_enabled);
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bool is_suspended() const;
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#ifdef DEBUG_ENABLED
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void set_debug_collisions_hint(bool p_enabled);
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