Add bone name/idx matching validation & virtual func to skel Modifier
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@@ -28,6 +28,20 @@
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[param delta] is passed from parent [Skeleton3D]. See also [method Skeleton3D.advance].
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</description>
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</method>
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<method name="_skeleton_changed" qualifiers="virtual">
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<return type="void" />
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<param index="0" name="old_skeleton" type="Skeleton3D" />
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<param index="1" name="new_skeleton" type="Skeleton3D" />
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<description>
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Called when the skeleton is changed.
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</description>
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</method>
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<method name="_validate_bone_names" qualifiers="virtual">
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<return type="void" />
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<description>
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Called when bone name and index need to be validated such as the timing of the entering tree or changing skeleton.
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</description>
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</method>
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<method name="get_skeleton" qualifiers="const">
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<return type="Skeleton3D" />
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<description>
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