Add bone name/idx matching validation & virtual func to skel Modifier

This commit is contained in:
Silc Lizard (Tokage) Renew
2025-03-25 01:37:25 +09:00
parent 1b4ed4c038
commit 17d068963f
9 changed files with 85 additions and 2 deletions

View File

@@ -28,6 +28,20 @@
[param delta] is passed from parent [Skeleton3D]. See also [method Skeleton3D.advance].
</description>
</method>
<method name="_skeleton_changed" qualifiers="virtual">
<return type="void" />
<param index="0" name="old_skeleton" type="Skeleton3D" />
<param index="1" name="new_skeleton" type="Skeleton3D" />
<description>
Called when the skeleton is changed.
</description>
</method>
<method name="_validate_bone_names" qualifiers="virtual">
<return type="void" />
<description>
Called when bone name and index need to be validated such as the timing of the entering tree or changing skeleton.
</description>
</method>
<method name="get_skeleton" qualifiers="const">
<return type="Skeleton3D" />
<description>