From 25b04932c99bb12992fd2f406952f89667fe784e Mon Sep 17 00:00:00 2001 From: kobewi Date: Mon, 13 Apr 2026 17:43:02 +0200 Subject: [PATCH] Copy scene unique ID when replacing imported instance --- editor/editor_node.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index cb7b8a33a2..ad393ad6ca 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -7470,6 +7470,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes() { // Replace the original node with the instantiated version. original_node->replace_by(instantiated_node, false); + instantiated_node->set_unique_scene_id(original_node->get_unique_scene_id()); // Mark the old node for deletion. original_node->queue_free();