Fix WebAudio and HTML5 build
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@@ -6,7 +6,6 @@ javascript_files = [
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"os_javascript.cpp",
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"audio_driver_javascript.cpp",
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"javascript_main.cpp",
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"audio_server_javascript.cpp",
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"power_javascript.cpp",
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"javascript_eval.cpp",
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]
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@@ -19,7 +18,7 @@ javascript_objects = []
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for x in javascript_files:
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javascript_objects.append(env_javascript.Object(x))
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env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync','_send_notification']\""])
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env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_main_after_fs_sync','_send_notification']\""])
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# output file name without file extension
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basename = "godot" + env["PROGSUFFIX"]
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