Fix WebAudio and HTML5 build

This commit is contained in:
Leon Krause
2017-11-04 20:24:06 +01:00
parent fd89924ea5
commit 1a5d3c26db
6 changed files with 16 additions and 1119 deletions

View File

@@ -6,7 +6,6 @@ javascript_files = [
"os_javascript.cpp",
"audio_driver_javascript.cpp",
"javascript_main.cpp",
"audio_server_javascript.cpp",
"power_javascript.cpp",
"javascript_eval.cpp",
]
@@ -19,7 +18,7 @@ javascript_objects = []
for x in javascript_files:
javascript_objects.append(env_javascript.Object(x))
env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync','_send_notification']\""])
env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_main_after_fs_sync','_send_notification']\""])
# output file name without file extension
basename = "godot" + env["PROGSUFFIX"]