Fix NavigationServer internals still using float instead of real_t

Fixes that some NavigationServer internals still used float instead of real_t in some parts.
This commit is contained in:
smix8
2023-03-07 15:16:07 +01:00
parent 013a457068
commit 217a27014b
9 changed files with 43 additions and 43 deletions
+6 -6
View File
@@ -108,18 +108,18 @@ public:
return up;
}
void set_cell_size(float p_cell_size);
float get_cell_size() const {
void set_cell_size(real_t p_cell_size);
real_t get_cell_size() const {
return cell_size;
}
void set_edge_connection_margin(float p_edge_connection_margin);
float get_edge_connection_margin() const {
void set_edge_connection_margin(real_t p_edge_connection_margin);
real_t get_edge_connection_margin() const {
return edge_connection_margin;
}
void set_link_connection_radius(float p_link_connection_radius);
float get_link_connection_radius() const {
void set_link_connection_radius(real_t p_link_connection_radius);
real_t get_link_connection_radius() const {
return link_connection_radius;
}