Merge pull request #113469 from m4gr3d/deprecate_dev_buildtype

Deprecate the Android studio `dev` buildtype
This commit is contained in:
Thaddeus Crews
2026-02-03 18:06:52 -06:00
7 changed files with 24 additions and 63 deletions
@@ -254,7 +254,7 @@ abstract class BaseGodotEditor : GodotActivity(), GameMenuFragment.GameMenuListe
editorMessageDispatcher.parseStartIntent(packageManager, intent)
if (BuildConfig.BUILD_TYPE == "dev" && WAIT_FOR_DEBUGGER) {
if (BuildConfig.BUILD_TYPE == "debug" && WAIT_FOR_DEBUGGER) {
Debug.waitForDebugger()
}
@@ -404,7 +404,7 @@ abstract class BaseGodotEditor : GodotActivity(), GameMenuFragment.GameMenuListe
override fun getCommandLine(): MutableList<String> {
val params = super.getCommandLine()
if (BuildConfig.BUILD_TYPE == "dev" && !params.contains("--benchmark")) {
if (BuildConfig.BUILD_TYPE == "debug" && !params.contains("--benchmark")) {
params.add("--benchmark")
}
return params