Remove Engine.editor_hint in favor of Engine.is_editor_hint()

The `Engine.set_editor_hint()` setter method is no longer exposed
to scripting, which makes the property effectively read-only from
an user perspective.
This commit is contained in:
Hugo Locurcio
2021-09-20 01:33:45 +02:00
parent a92c58ed3e
commit 2560070c0a
2 changed files with 14 additions and 13 deletions

View File

@@ -2297,13 +2297,11 @@ void Engine::_bind_methods() {
ClassDB::bind_method(D_METHOD("unregister_singleton", "name"), &Engine::unregister_singleton);
ClassDB::bind_method(D_METHOD("get_singleton_list"), &Engine::get_singleton_list);
ClassDB::bind_method(D_METHOD("set_editor_hint", "enabled"), &Engine::set_editor_hint);
ClassDB::bind_method(D_METHOD("is_editor_hint"), &Engine::is_editor_hint);
ClassDB::bind_method(D_METHOD("set_print_error_messages", "enabled"), &Engine::set_print_error_messages);
ClassDB::bind_method(D_METHOD("is_printing_error_messages"), &Engine::is_printing_error_messages);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_hint"), "set_editor_hint", "is_editor_hint");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "print_error_messages"), "set_print_error_messages", "is_printing_error_messages");
ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_ticks_per_second"), "set_physics_ticks_per_second", "get_physics_ticks_per_second");
ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps");