doc: Sync classref with current source

This commit is contained in:
Rémi Verschelde
2020-02-19 09:55:47 +01:00
parent c72b05e851
commit 28bb2806f1
7 changed files with 133 additions and 133 deletions

View File

@@ -9,6 +9,46 @@
<tutorials>
</tutorials>
<methods>
<method name="get_closest_point" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="to_point" type="Vector3">
</argument>
<description>
Returns the point closest to the provided [code]to_point[/code] on the navigation mesh surface.
</description>
</method>
<method name="get_closest_point_normal" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="to_point" type="Vector3">
</argument>
<description>
Returns the normal for the point returned by [method get_closest_point].
</description>
</method>
<method name="get_closest_point_owner" qualifiers="const">
<return type="RID">
</return>
<argument index="0" name="to_point" type="Vector3">
</argument>
<description>
Returns the owner region RID for the point returned by [method get_closest_point].
</description>
</method>
<method name="get_closest_point_to_segment" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="start" type="Vector3">
</argument>
<argument index="1" name="end" type="Vector3">
</argument>
<argument index="2" name="use_collision" type="bool" default="false">
</argument>
<description>
Returns the closest point between the navigation surface and the segment.
</description>
</method>
<method name="get_rid" qualifiers="const">
<return type="RID">
</return>
@@ -28,46 +68,6 @@
Returns the path between two given points. Points are in local coordinate space. If [code]optimize[/code] is [code]true[/code] (the default), the agent properties associated with each [NavigationMesh] (radius, height, etc.) are considered in the path calculation, otherwise they are ignored.
</description>
</method>
<method name="get_closest_point_to_segment" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="from" type="Vector3">
</argument>
<argument index="1" name="to" type="Vector3">
</argument>
<argument index="2" name="use_collision" type="bool" default="false">
</argument>
<description>
Returns the closest point between the navigation surface and the segment.
</description>
</method>
<method name="get_closest_point" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="point" type="Vector3">
</argument>
<description>
Returns the point closest to the provided [code]point[/code] on the navigation mesh surface.
</description>
</method>
<method name="get_closest_point_normal" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="point" type="Vector3">
</argument>
<description>
Returns the normal for the point returned by [method get_closest_point].
</description>
</method>
<method name="get_closest_point_owner" qualifiers="const">
<return type="RID">
</return>
<argument index="0" name="point" type="Vector3">
</argument>
<description>
Returns the owner region RID for the point returned by [method get_closest_point].
</description>
</method>
</methods>
<members>
<member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3">