Make EditorResourceConversionPlugin usable.

Previously, EditorResourceConversionPlugin nominally existed in scripting, but there was no way for a user to actually register one.
This PR adds methods to EditorPlugin for registering/unregistering EditorResourceConversionPlugins.
Additionally, it documents EditorResourceConversionPlugin with descriptions and a basic example.
This commit is contained in:
TechnoPorg
2023-01-14 13:02:34 -07:00
parent 60d031777b
commit 2904d19069
4 changed files with 53 additions and 0 deletions
+15
View File
@@ -467,6 +467,14 @@
See [method add_inspector_plugin] for an example of how to register a plugin.
</description>
</method>
<method name="add_resource_conversion_plugin">
<return type="void" />
<param index="0" name="plugin" type="EditorResourceConversionPlugin" />
<description>
Registers a new [EditorResourceConversionPlugin]. Resource conversion plugins are used to add custom resource converters to the editor inspector.
See [EditorResourceConversionPlugin] for an example of how to create a resource conversion plugin.
</description>
</method>
<method name="add_scene_format_importer_plugin">
<return type="void" />
<param index="0" name="scene_format_importer" type="EditorSceneFormatImporter" />
@@ -632,6 +640,13 @@
Removes a gizmo plugin registered by [method add_node_3d_gizmo_plugin].
</description>
</method>
<method name="remove_resource_conversion_plugin">
<return type="void" />
<param index="0" name="plugin" type="EditorResourceConversionPlugin" />
<description>
Removes a resource conversion plugin registered by [method add_resource_conversion_plugin].
</description>
</method>
<method name="remove_scene_format_importer_plugin">
<return type="void" />
<param index="0" name="scene_format_importer" type="EditorSceneFormatImporter" />