Remove multilevel calls

In general they are more confusing to users because they expect
inheritance to fully override parent methods. This behavior can be
enabled by script writers using a simple super() call.
This commit is contained in:
George Marques
2020-07-24 14:13:58 -03:00
parent b7dc08fcf6
commit 2b9d9bc364
17 changed files with 19 additions and 264 deletions
-5
View File
@@ -146,7 +146,6 @@ protected:
void _get_property_list(List<PropertyInfo> *p_properties) const;
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
//void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
static void _bind_methods();
@@ -258,8 +257,6 @@ class GDScriptInstance : public ScriptInstance {
SelfList<GDScriptFunctionState>::List pending_func_states;
void _ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount);
public:
virtual Object *get_owner() { return owner; }
@@ -271,8 +268,6 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }