Add a dedicated editor for Camera2D limits

This commit is contained in:
kobewi
2025-03-14 22:15:27 +01:00
parent 03bd8ba9c2
commit 2bb3217819
4 changed files with 174 additions and 174 deletions
+6 -77
View File
@@ -34,58 +34,6 @@
#include "core/input/input.h"
#include "scene/main/viewport.h"
#ifdef TOOLS_ENABLED
Dictionary Camera2D::_edit_get_state() const {
Dictionary state = Node2D::_edit_get_state();
state["limit_rect"] = get_limit_rect();
return state;
}
void Camera2D::_edit_set_state(const Dictionary &p_state) {
if (p_state.has("limit_rect")) {
_set_limit_rect(p_state["limit_rect"]);
}
Node2D::_edit_set_state(p_state);
}
void Camera2D::_edit_set_position(const Point2 &p_position) {
if (_is_dragging_limit_rect()) {
Rect2 rect = get_limit_rect();
rect.position = p_position;
_set_limit_rect(rect);
} else {
Node2D::_edit_set_position(p_position);
}
}
Point2 Camera2D::_edit_get_position() const {
return _is_dragging_limit_rect() ? get_limit_rect().position : Node2D::_edit_get_position();
}
void Camera2D::_edit_set_rect(const Rect2 &p_rect) {
ERR_FAIL_COND(limit_enabled && !_edit_use_rect());
Rect2 rect = p_rect;
Vector2 scl = get_global_scale().abs();
rect.size *= scl;
rect.position = (rect.position + get_global_position()) * scl;
_set_limit_rect(rect);
}
#endif // TOOLS_ENABLED
#ifdef DEBUG_ENABLED
Rect2 Camera2D::_edit_get_rect() const {
Rect2 rect = get_limit_rect();
Vector2 scl = get_global_scale().abs();
rect.size /= scl;
rect.position = (rect.position - get_global_position()) / scl;
return rect;
}
bool Camera2D::_edit_use_rect() const {
return limit_enabled;
}
#endif // DEBUG_ENABLED
void Camera2D::_update_scroll() {
if (!is_inside_tree() || !viewport) {
return;
@@ -120,10 +68,6 @@ void Camera2D::_update_scroll() {
}
#ifdef TOOLS_ENABLED
bool Camera2D::_is_dragging_limit_rect() const {
return _edit_use_rect() && Input::get_singleton()->is_key_pressed(Key::CTRL);
}
void Camera2D::_project_settings_changed() {
if (screen_drawing_enabled) {
queue_redraw();
@@ -470,18 +414,9 @@ void Camera2D::_notification(int p_what) {
limit_drawing_width = 3;
}
Transform2D inv_transform = get_global_transform().affine_inverse();
Vector2 limit_points[4] = {
inv_transform.xform(Vector2(limit[SIDE_LEFT], limit[SIDE_TOP])),
inv_transform.xform(Vector2(limit[SIDE_RIGHT], limit[SIDE_TOP])),
inv_transform.xform(Vector2(limit[SIDE_RIGHT], limit[SIDE_BOTTOM])),
inv_transform.xform(Vector2(limit[SIDE_LEFT], limit[SIDE_BOTTOM]))
};
for (int i = 0; i < 4; i++) {
draw_line(limit_points[i], limit_points[(i + 1) % 4], Color(1, 1, 0.25, 0.63), limit_drawing_width);
}
draw_set_transform_matrix(get_global_transform().affine_inverse());
draw_rect(get_limit_rect(), Color(1, 1, 0.25, 0.63), false, limit_drawing_width);
draw_set_transform_matrix(Transform2D());
}
if (margin_drawing_enabled) {
@@ -564,9 +499,6 @@ void Camera2D::set_limit_enabled(bool p_limit_enabled) {
}
limit_enabled = p_limit_enabled;
_update_scroll();
#ifdef TOOLS_ENABLED
emit_signal("_camera_limit_enabled_updated"); // Used for Camera2DEditorPlugin.
#endif
}
bool Camera2D::is_limit_enabled() const {
@@ -632,8 +564,8 @@ void Camera2D::_make_current(Object *p_which) {
}
}
void Camera2D::_set_limit_rect(const Rect2 &p_limit_rect) {
Point2 limit_rect_end = p_limit_rect.get_end();
void Camera2D::set_limit_rect(const Rect2 &p_limit_rect) {
const Point2 limit_rect_end = p_limit_rect.get_end();
set_limit(SIDE_LEFT, p_limit_rect.position.x);
set_limit(SIDE_TOP, p_limit_rect.position.y);
set_limit(SIDE_RIGHT, limit_rect_end.x);
@@ -964,6 +896,7 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_limit", "margin", "limit"), &Camera2D::set_limit);
ClassDB::bind_method(D_METHOD("get_limit", "margin"), &Camera2D::get_limit);
ClassDB::bind_method(D_METHOD("_set_limit_rect", "rect"), &Camera2D::set_limit_rect);
ClassDB::bind_method(D_METHOD("set_limit_smoothing_enabled", "limit_smoothing_enabled"), &Camera2D::set_limit_smoothing_enabled);
ClassDB::bind_method(D_METHOD("is_limit_smoothing_enabled"), &Camera2D::is_limit_smoothing_enabled);
@@ -1066,8 +999,4 @@ void Camera2D::_bind_methods() {
Camera2D::Camera2D() {
set_notify_transform(true);
set_hide_clip_children(true);
#ifdef TOOLS_ENABLED
add_user_signal(MethodInfo("_camera_limit_enabled_updated")); // Camera2DEditorPlugin listens to this.
#endif
}
+1 -19
View File
@@ -90,7 +90,6 @@ protected:
void _update_scroll();
#ifdef TOOLS_ENABLED
bool _is_dragging_limit_rect() const;
void _project_settings_changed();
#endif
@@ -99,8 +98,6 @@ protected:
void _update_process_internal_for_smoothing();
void _set_limit_rect(const Rect2 &p_limit_rect);
bool screen_drawing_enabled = true;
bool limit_drawing_enabled = false;
bool margin_drawing_enabled = false;
@@ -124,22 +121,7 @@ protected:
static void _bind_methods();
public:
#ifdef TOOLS_ENABLED
virtual Dictionary _edit_get_state() const override;
virtual void _edit_set_state(const Dictionary &p_state) override;
virtual void _edit_set_position(const Point2 &p_position) override;
virtual Point2 _edit_get_position() const override;
virtual void _edit_set_rect(const Rect2 &p_rect) override;
virtual Size2 _edit_get_minimum_size() const override { return Size2(); }
#endif // TOOLS_ENABLED
#ifdef DEBUG_ENABLED
virtual Rect2 _edit_get_rect() const override;
virtual bool _edit_use_rect() const override;
#endif // DEBUG_ENABLED
void set_limit_rect(const Rect2 &p_limit_rect);
Rect2 get_limit_rect() const;
void set_offset(const Vector2 &p_offset);