From 2e88d139b5ab5c080dfd08e34d5eac2a8b09c083 Mon Sep 17 00:00:00 2001 From: CalBebop Date: Thu, 30 Apr 2026 18:51:24 -0500 Subject: [PATCH] Add unit tests for `TextureRect` --- tests/scene/test_texture_rect.cpp | 222 ++++++++++++++++++++++++++++++ 1 file changed, 222 insertions(+) create mode 100644 tests/scene/test_texture_rect.cpp diff --git a/tests/scene/test_texture_rect.cpp b/tests/scene/test_texture_rect.cpp new file mode 100644 index 0000000000..10f0c8aa7f --- /dev/null +++ b/tests/scene/test_texture_rect.cpp @@ -0,0 +1,222 @@ +/**************************************************************************/ +/* test_texture_rect.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "tests/test_macros.h" + +TEST_FORCE_LINK(test_texture_rect) + +#include "core/io/image.h" +#include "scene/gui/texture_rect.h" +#include "scene/main/scene_tree.h" +#include "scene/main/window.h" +#include "scene/resources/atlas_texture.h" +#include "scene/resources/image_texture.h" + +namespace TestTextureRect { + +TEST_CASE("[SceneTree][TextureRect] Default properties") { + TextureRect *texture_rect = memnew(TextureRect); + + CHECK(texture_rect->get_texture().is_null()); + CHECK(texture_rect->get_expand_mode() == TextureRect::EXPAND_KEEP_SIZE); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_SCALE); + CHECK_FALSE(texture_rect->is_flipped_h()); + CHECK_FALSE(texture_rect->is_flipped_v()); + + // Set in the TextureRect constructor, unlike the Control default. + CHECK(texture_rect->get_mouse_filter() == Control::MOUSE_FILTER_PASS); + + CHECK(texture_rect->get_combined_minimum_size() == Size2(0, 0)); + + memdelete(texture_rect); +} + +TEST_CASE("[SceneTree][TextureRect] Set/get texture") { + TextureRect *texture_rect = memnew(TextureRect); + + Ref image = memnew(Image(8, 8, false, Image::FORMAT_RGB8)); + Ref tex = ImageTexture::create_from_image(image); + + texture_rect->set_texture(tex); + CHECK(texture_rect->get_texture() == tex); + + texture_rect->set_texture(Ref()); + CHECK(texture_rect->get_texture().is_null()); + + memdelete(texture_rect); +} + +TEST_CASE("[SceneTree][TextureRect] Expand mode") { + TextureRect *texture_rect = memnew(TextureRect); + + texture_rect->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE); + CHECK(texture_rect->get_expand_mode() == TextureRect::EXPAND_IGNORE_SIZE); + + texture_rect->set_expand_mode(TextureRect::EXPAND_FIT_WIDTH); + CHECK(texture_rect->get_expand_mode() == TextureRect::EXPAND_FIT_WIDTH); + + texture_rect->set_expand_mode(TextureRect::EXPAND_FIT_WIDTH_PROPORTIONAL); + CHECK(texture_rect->get_expand_mode() == TextureRect::EXPAND_FIT_WIDTH_PROPORTIONAL); + + texture_rect->set_expand_mode(TextureRect::EXPAND_FIT_HEIGHT); + CHECK(texture_rect->get_expand_mode() == TextureRect::EXPAND_FIT_HEIGHT); + + texture_rect->set_expand_mode(TextureRect::EXPAND_FIT_HEIGHT_PROPORTIONAL); + CHECK(texture_rect->get_expand_mode() == TextureRect::EXPAND_FIT_HEIGHT_PROPORTIONAL); + + texture_rect->set_expand_mode(TextureRect::EXPAND_KEEP_SIZE); + CHECK(texture_rect->get_expand_mode() == TextureRect::EXPAND_KEEP_SIZE); + + memdelete(texture_rect); +} + +TEST_CASE("[SceneTree][TextureRect] Stretch mode") { + TextureRect *texture_rect = memnew(TextureRect); + + texture_rect->set_stretch_mode(TextureRect::STRETCH_TILE); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_TILE); + + texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_KEEP); + + texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_KEEP_CENTERED); + + texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_KEEP_ASPECT); + + texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_KEEP_ASPECT_CENTERED); + + texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_COVERED); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_KEEP_ASPECT_COVERED); + + texture_rect->set_stretch_mode(TextureRect::STRETCH_SCALE); + CHECK(texture_rect->get_stretch_mode() == TextureRect::STRETCH_SCALE); + + memdelete(texture_rect); +} + +TEST_CASE("[SceneTree][TextureRect] Flip flags") { + TextureRect *texture_rect = memnew(TextureRect); + + SUBCASE("flip_h can be toggled") { + texture_rect->set_flip_h(true); + CHECK(texture_rect->is_flipped_h()); + + texture_rect->set_flip_h(false); + CHECK_FALSE(texture_rect->is_flipped_h()); + } + + SUBCASE("flip_v can be toggled") { + texture_rect->set_flip_v(true); + CHECK(texture_rect->is_flipped_v()); + + texture_rect->set_flip_v(false); + CHECK_FALSE(texture_rect->is_flipped_v()); + } + + SUBCASE("flip_h and flip_v are independent") { + texture_rect->set_flip_h(true); + texture_rect->set_flip_v(false); + + CHECK(texture_rect->is_flipped_h()); + CHECK_FALSE(texture_rect->is_flipped_v()); + } + + memdelete(texture_rect); +} + +TEST_CASE("[SceneTree][TextureRect] Minimum size") { + TextureRect *texture_rect = memnew(TextureRect); + Window *root = SceneTree::get_singleton()->get_root(); + root->add_child(texture_rect); + + Ref image = memnew(Image(64, 32, false, Image::FORMAT_RGB8)); + Ref tex = ImageTexture::create_from_image(image); + + SUBCASE("EXPAND_KEEP_SIZE reports the texture's pixel dimensions") { + texture_rect->set_texture(tex); + SceneTree::get_singleton()->process(0); + + CHECK(texture_rect->get_combined_minimum_size() == Size2(64, 32)); + } + + SUBCASE("EXPAND_IGNORE_SIZE reports zero even with a texture") { + texture_rect->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE); + texture_rect->set_texture(tex); + SceneTree::get_singleton()->process(0); + + CHECK(texture_rect->get_combined_minimum_size() == Size2(0, 0)); + } + + SUBCASE("Clearing the texture resets minimum size to zero") { + texture_rect->set_texture(tex); + SceneTree::get_singleton()->process(0); + + texture_rect->set_texture(Ref()); + SceneTree::get_singleton()->process(0); + + CHECK(texture_rect->get_combined_minimum_size() == Size2(0, 0)); + } + + memdelete(texture_rect); +} + +TEST_CASE("[SceneTree][TextureRect] Configuration warnings") { + TextureRect *texture_rect = memnew(TextureRect); + + SUBCASE("No warnings by default") { + CHECK(texture_rect->get_configuration_warnings().is_empty()); + } + + SUBCASE("STRETCH_TILE with a plain texture produces no warning") { + Ref image = memnew(Image(4, 4, false, Image::FORMAT_RGB8)); + texture_rect->set_texture(ImageTexture::create_from_image(image)); + texture_rect->set_stretch_mode(TextureRect::STRETCH_TILE); + + CHECK(texture_rect->get_configuration_warnings().is_empty()); + } + + SUBCASE("STRETCH_TILE with an AtlasTexture with non-zero margin produces a warning") { + Ref at; + at.instantiate(); + at->set_margin(Rect2(1, 0, 0, 0)); + + texture_rect->set_texture(at); + texture_rect->set_stretch_mode(TextureRect::STRETCH_TILE); + + CHECK(texture_rect->get_configuration_warnings().size() == 1); + } + + memdelete(texture_rect); +} + +} // namespace TestTextureRect