Make use of activity-alias as the launcher mechanism for the Godot editor and the Godot app template
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@@ -16,16 +16,10 @@
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<activity
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android:name=".GodotEditor"
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android:exported="true"
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android:exported="false"
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android:screenOrientation="landscape"
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tools:node="merge"
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tools:replace="android:screenOrientation">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.DEFAULT" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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tools:replace="android:screenOrientation"/>
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<activity
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android:name=".GodotXRGame"
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