Style: Replace header guards with #pragma once
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@@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TILE_MAP_LAYER_H
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#define TILE_MAP_LAYER_H
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#pragma once
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#include "scene/resources/2d/tile_set.h"
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@@ -526,5 +525,3 @@ public:
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};
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VARIANT_ENUM_CAST(TileMapLayer::DebugVisibilityMode);
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#endif // TILE_MAP_LAYER_H
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