SCons: Modernize shader builders
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@@ -1,14 +1,8 @@
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/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */
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#pragma once
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#include "servers/rendering/renderer_rd/shader_rd.h"
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class VertexFragmentShaderRD : public ShaderRD {
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public:
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VertexFragmentShaderRD() {
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static const char _vertex_code[] = {
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R"<!>(
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#version 450
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@@ -38,6 +32,7 @@ void main() {
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}
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)<!>"
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};
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setup(_vertex_code, _fragment_code, nullptr, "VertexFragmentShaderRD");
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static const char *_compute_code = nullptr;
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setup(_vertex_code, _fragment_code, _compute_code, "VertexFragmentShaderRD");
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}
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};
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