C#: Enable nullable environment for GodotTools
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@@ -3,6 +3,7 @@
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<ProjectGuid>{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}</ProjectGuid>
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<TargetFramework>net6.0</TargetFramework>
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<LangVersion>10</LangVersion>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Build.Framework" Version="15.1.548" ExcludeAssets="runtime" />
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