Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
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@@ -31,6 +31,10 @@
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#include "node.h"
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#include "node.compat.inc"
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STATIC_ASSERT_INCOMPLETE_TYPE(class, Mesh);
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STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
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STATIC_ASSERT_INCOMPLETE_TYPE(class, Shader);
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#include "core/config/project_settings.h"
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#include "core/io/resource_loader.h"
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#include "core/object/message_queue.h"
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