Refactor Font configuration and import UI, and Font resources.
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@@ -136,7 +136,7 @@ void EditorPerformanceProfiler::_monitor_draw() {
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monitor_draw->draw_string(graph_font, rect.position + Point2(0, graph_font->get_ascent(font_size)), current.item->get_text(0), HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, draw_color);
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draw_color.a = 0.9f;
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float value_position = rect.size.width - graph_font->get_string_size(current.item->get_text(1), font_size).width;
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float value_position = rect.size.width - graph_font->get_string_size(current.item->get_text(1), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width;
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if (value_position < 0) {
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value_position = 0;
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}
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@@ -184,7 +184,7 @@ void EditorPerformanceProfiler::_monitor_draw() {
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monitor_draw->draw_line(rect.position + Point2(from, 0), rect.position + Point2(from, rect.size.y), line_color, Math::round(EDSCALE));
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String label = _create_label(e->get(), current.type);
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Size2 size = graph_font->get_string_size(label, font_size);
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Size2 size = graph_font->get_string_size(label, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
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Vector2 text_top_left_position = Vector2(from, h2) - (size + Vector2(MARKER_MARGIN, MARKER_MARGIN));
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if (text_top_left_position.x < 0) {
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text_top_left_position.x = from + MARKER_MARGIN;
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