Add support for Android XR devices to the Godot XR Editor
This commit is contained in:
@@ -115,6 +115,7 @@
|
||||
android:configChanges="layoutDirection|locale|orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
|
||||
android:process=":GodotXRGame"
|
||||
android:launchMode="singleTask"
|
||||
android:taskAffinity=":xr"
|
||||
android:icon="@mipmap/ic_play_window"
|
||||
android:label="@string/godot_game_activity_name"
|
||||
android:exported="false"
|
||||
|
||||
Reference in New Issue
Block a user