Prevent wrong unedit when clicking editor viewport
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@@ -2136,6 +2136,13 @@ void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) {
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}
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}
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void EditorNode::push_node_item(Node *p_node) {
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if (p_node || Object::cast_to<Node>(InspectorDock::get_inspector_singleton()->get_edited_object())) {
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// Don't push null if the currently edited object is not a Node.
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push_item(p_node);
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}
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}
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void EditorNode::push_item(Object *p_object, const String &p_property, bool p_inspector_only) {
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if (!p_object) {
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InspectorDock::get_inspector_singleton()->edit(nullptr);
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