-added custom metadata to physics shapes (2D only for now)
-gizmos are not displayed in camera preview
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@@ -126,6 +126,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vec
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if (r_result.collider_id!=0)
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r_result.collider=ObjectDB::get_instance(r_result.collider_id);
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r_result.normal=res_normal;
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r_result.metadata=res_obj->get_shape_metadata(res_shape);
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r_result.position=res_point;
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r_result.rid=res_obj->get_self();
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r_result.shape=res_shape;
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@@ -171,6 +172,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Matri
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r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id);
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r_results[cc].rid=col_obj->get_self();
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r_results[cc].shape=shape_idx;
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r_results[cc].metadata=col_obj->get_shape_metadata(shape_idx);
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cc++;
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@@ -350,6 +352,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v
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rd->best_object=rd->object;
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rd->best_shape=rd->shape;
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}
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@@ -399,6 +402,7 @@ bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Matrix32& p_shape
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r_info->normal=rcd.best_normal;
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r_info->point=rcd.best_contact;
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r_info->rid=rcd.best_object->get_self();
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r_info->metadata=rcd.best_object->get_shape_metadata(rcd.best_shape);
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if (rcd.best_object->get_type()==CollisionObject2DSW::TYPE_BODY) {
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const Body2DSW *body = static_cast<const Body2DSW*>(rcd.best_object);
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