Un-support force_trivial parameter for LocalVector. Instead, users are reformatted to use resize_uninitialized to make it explicit that the resize does not initialize missing elements.
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@@ -769,7 +769,7 @@ private:
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// for collision pairing,
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// maintain a list of all items moved etc on each frame / tick
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LocalVector<BVHHandle, uint32_t, true> changed_items;
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LocalVector<BVHHandle> changed_items;
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uint32_t _tick = 1; // Start from 1 so items with 0 indicate never updated.
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class BVHLockedFunction {
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