Documented the new NavigationServer and all its associated nodes (2D and 3D)

This commit is contained in:
Duroxxigar
2020-02-10 15:24:00 +01:00
committed by Andrea Catania
parent e6be3f68da
commit 383c583a0b
12 changed files with 1013 additions and 13 deletions

View File

@@ -1,19 +1,42 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationMeshInstance" inherits="Spatial" version="4.0">
<brief_description>
An instance of a [NavigationMesh].
</brief_description>
<description>
An instance of a [NavigationMesh]. It tells the [Navigation] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation] node.
</description>
<tutorials>
</tutorials>
<methods>
<method name="bake_navigation_mesh">
<return type="void">
</return>
<description>
Bakes the [NavigationMesh]. The baking is done in a seperate thread because navigation baking is not a cheap operation. This can be done at runtime. When it is completed, it automatically sets the new [NavigationMesh].
</description>
</method>
</methods>
<members>
<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
Determines if the [NavigationMeshInstance] is enabled or disabled.
</member>
<member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh">
The [NavigationMesh] resource to use.
</member>
</members>
<signals>
<signal name="bake_finished">
<description>
Notifies when the navigation mesh bake operation is completed.
</description>
</signal>
<signal name="navigation_mesh_changed">
<description>
Notifies when the [NavigationMesh] has changed.
</description>
</signal>
</signals>
<constants>
</constants>
</class>