Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratio

Fix errors with stretch ratio
This commit is contained in:
Rémi Verschelde
2017-07-31 14:05:56 +02:00
committed by GitHub
2 changed files with 2 additions and 2 deletions

View File

@@ -3858,7 +3858,7 @@ void PropertyEditor::_item_edited() {
break;
if (type == Variant::INT)
_edit_set(name, int(item->get_range(1)), refresh_all);
_edit_set(name, round(item->get_range(1)), refresh_all);
else
_edit_set(name, item->get_range(1), refresh_all);
} break;