Move templates and distribution stuff to tools/dist
Also removed the obsolete iOS xcode template.
0
tools/dist/ios_xcode/godot_xcode/godot_debug.iphone
vendored
Executable file
@@ -7,32 +7,43 @@
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@@ -42,12 +53,8 @@
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D0BCFE7718AEBFEB004A7AAE /* data.pck */ = {isa = PBXFileReference; lastKnownFileType = text; path = data.pck; sourceTree = "<group>"; };
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D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = godot_opt.iphone; sourceTree = "<group>"; };
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@@ -64,16 +71,6 @@
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D0BCFE6418AEBDA3004A7AAE /* UIKit.framework in Frameworks */,
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D0BCFE6318AEBDA3004A7AAE /* Foundation.framework in Frameworks */,
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@@ -83,7 +80,6 @@
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D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */,
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D0BCFE7718AEBFEB004A7AAE /* data.pck */,
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D0BCFE4118AEBDA2004A7AAE /* godot_ios */,
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D0BCFE6718AEBDA3004A7AAE /* godot_iosTests */,
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D0BCFE3618AEBDA2004A7AAE /* Frameworks */,
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@@ -114,6 +109,19 @@
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@@ -129,24 +137,6 @@
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@@ -167,24 +157,6 @@
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@@ -193,11 +165,6 @@
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@@ -213,7 +180,6 @@
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D0BCFE6B18AEBDA3004A7AAE /* en */,
|
||||
);
|
||||
name = InfoPlist.strings;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
/* End PBXVariantGroup section */
|
||||
|
||||
/* Begin XCBuildConfiguration section */
|
||||
@@ -364,11 +311,12 @@
|
||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD)";
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
|
||||
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
|
||||
INFOPLIST_FILE = "godot_ios/godot_ios-Info.plist";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 6.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.godotengine.game.ios;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
VALID_ARCHS = "armv7 armv7s";
|
||||
@@ -381,11 +329,13 @@
|
||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD)";
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
|
||||
CODE_SIGN_IDENTITY = "iPhone Distribution: Ariel Manzur (BYC57PA2Q5)";
|
||||
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
|
||||
INFOPLIST_FILE = "godot_ios/godot_ios-Info.plist";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 6.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.godotengine.game.ios;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
VALID_ARCHS = "armv7 armv7s";
|
||||
@@ -393,48 +343,6 @@
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
D0BCFE7518AEBDA3004A7AAE /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD_INCLUDING_64_BIT)";
|
||||
BUNDLE_LOADER = "$(BUILT_PRODUCTS_DIR)/godot_ios.app/godot_ios";
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
"$(SDKROOT)/Developer/Library/Frameworks",
|
||||
"$(inherited)",
|
||||
"$(DEVELOPER_FRAMEWORKS_DIR)",
|
||||
);
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
"DEBUG=1",
|
||||
"$(inherited)",
|
||||
);
|
||||
INFOPLIST_FILE = "godot_iosTests/godot_iosTests-Info.plist";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
TEST_HOST = "$(BUNDLE_LOADER)";
|
||||
WRAPPER_EXTENSION = xctest;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
D0BCFE7618AEBDA3004A7AAE /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD_INCLUDING_64_BIT)";
|
||||
BUNDLE_LOADER = "$(BUILT_PRODUCTS_DIR)/godot_ios.app/godot_ios";
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
"$(SDKROOT)/Developer/Library/Frameworks",
|
||||
"$(inherited)",
|
||||
"$(DEVELOPER_FRAMEWORKS_DIR)",
|
||||
);
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
|
||||
INFOPLIST_FILE = "godot_iosTests/godot_iosTests-Info.plist";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
TEST_HOST = "$(BUNDLE_LOADER)";
|
||||
WRAPPER_EXTENSION = xctest;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
@@ -454,14 +362,7 @@
|
||||
D0BCFE7318AEBDA3004A7AAE /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
};
|
||||
D0BCFE7418AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "godot_iosTests" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
D0BCFE7518AEBDA3004A7AAE /* Debug */,
|
||||
D0BCFE7618AEBDA3004A7AAE /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-568h@2x~iphone.png
vendored
Normal file
|
After Width: | Height: | Size: 564 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-667h.png
vendored
Normal file
|
After Width: | Height: | Size: 683 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-667h@2x.png
vendored
Normal file
|
After Width: | Height: | Size: 817 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-736h.png
vendored
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-736h@3x.png
vendored
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-Landscape-736h.png
vendored
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-Landscape@2x~ipad.png
vendored
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-Landscape~ipad.png
vendored
Normal file
|
After Width: | Height: | Size: 634 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-Portrait@2x~ipad.png
vendored
Normal file
|
After Width: | Height: | Size: 3.0 KiB |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default-Portrait~ipad.png
vendored
Normal file
|
After Width: | Height: | Size: 589 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default@2x~iphone.png
vendored
Normal file
|
After Width: | Height: | Size: 515 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Default~iphone.png
vendored
Normal file
|
After Width: | Height: | Size: 309 B |
128
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json
vendored
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "1x",
|
||||
"filename": "Icon-29.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-58.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "3x",
|
||||
"filename": "icon-87.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-80.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "3x",
|
||||
"filename": "Icon-120.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "57x57",
|
||||
"scale" : "1x",
|
||||
"filename": "Icon-57.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "57x57",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-114.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-120.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "3x",
|
||||
"filename": "Icon-180.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "1x",
|
||||
"filename": "Icon-29.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-58.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "1x",
|
||||
"filename": "Icon-40.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-80.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "50x50",
|
||||
"scale" : "1x",
|
||||
"filename": "Icon-50.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "50x50",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-100.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "72x72",
|
||||
"scale" : "1x",
|
||||
"filename": "Icon-72.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "72x72",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-144.png",
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-76.png",
|
||||
"scale" : "1x",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "76x76",
|
||||
"scale" : "2x",
|
||||
"filename": "Icon-152.png",
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "83.5x83.5",
|
||||
"scale" : "2x",
|
||||
"filename": "icon-167.png",
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png
vendored
Normal file
|
After Width: | Height: | Size: 250 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png
vendored
Normal file
|
After Width: | Height: | Size: 253 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-120.png
vendored
Normal file
|
After Width: | Height: | Size: 253 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-144.png
vendored
Normal file
|
After Width: | Height: | Size: 259 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-152.png
vendored
Normal file
|
After Width: | Height: | Size: 260 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.png
vendored
Normal file
|
After Width: | Height: | Size: 265 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-29.png
vendored
Normal file
|
After Width: | Height: | Size: 242 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-40.png
vendored
Normal file
|
After Width: | Height: | Size: 240 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-50.png
vendored
Normal file
|
After Width: | Height: | Size: 243 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.png
vendored
Normal file
|
After Width: | Height: | Size: 243 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.png
vendored
Normal file
|
After Width: | Height: | Size: 243 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.png
vendored
Normal file
|
After Width: | Height: | Size: 244 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.png
vendored
Normal file
|
After Width: | Height: | Size: 244 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.png
vendored
Normal file
|
After Width: | Height: | Size: 246 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.png
vendored
Normal file
|
After Width: | Height: | Size: 245 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.png
vendored
Normal file
|
After Width: | Height: | Size: 262 B |
BIN
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png
vendored
Normal file
|
After Width: | Height: | Size: 247 B |
17
tools/dist/ios_xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
100
|
||||
114
|
||||
120
|
||||
144
|
||||
152
|
||||
167
|
||||
180
|
||||
29
|
||||
40
|
||||
50
|
||||
57
|
||||
58
|
||||
60
|
||||
72
|
||||
76
|
||||
80
|
||||
87
|
||||
@@ -5,11 +5,15 @@
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<string>Insert Name Here</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>godot_opt.iphone</string>
|
||||
<key>CFBundleIcons</key>
|
||||
<dict/>
|
||||
<key>CFBundleIcons~ipad</key>
|
||||
<dict/>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>org.godotengine.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
@@ -28,18 +32,17 @@
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UIRequiresFullScreen</key>
|
||||
<true/>
|
||||
<key>UIStatusBarHidden</key>
|
||||
<true/>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
0
tools/dist/ios_xcode/godot_xcode/godot_opt.iphone
vendored
Executable file
@@ -1,96 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0500"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D0BCFE3318AEBDA2004A7AAE"
|
||||
BuildableName = "godot_ios.app"
|
||||
BlueprintName = "godot_ios"
|
||||
ReferencedContainer = "container:godot_ios.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
<TestableReference
|
||||
skipped = "NO">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D0BCFE5F18AEBDA3004A7AAE"
|
||||
BuildableName = "godot_iosTests.xctest"
|
||||
BlueprintName = "godot_iosTests"
|
||||
ReferencedContainer = "container:godot_ios.xcodeproj">
|
||||
</BuildableReference>
|
||||
</TestableReference>
|
||||
</Testables>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D0BCFE3318AEBDA2004A7AAE"
|
||||
BuildableName = "godot_ios.app"
|
||||
BlueprintName = "godot_ios"
|
||||
ReferencedContainer = "container:godot_ios.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
allowLocationSimulation = "YES">
|
||||
<BuildableProductRunnable>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D0BCFE3318AEBDA2004A7AAE"
|
||||
BuildableName = "godot_ios.app"
|
||||
BlueprintName = "godot_ios"
|
||||
ReferencedContainer = "container:godot_ios.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
<BuildableProductRunnable>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D0BCFE3318AEBDA2004A7AAE"
|
||||
BuildableName = "godot_ios.app"
|
||||
BlueprintName = "godot_ios"
|
||||
ReferencedContainer = "container:godot_ios.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
@@ -1,27 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>SchemeUserState</key>
|
||||
<dict>
|
||||
<key>godot_ios.xcscheme</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>0</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>SuppressBuildableAutocreation</key>
|
||||
<dict>
|
||||
<key>D0BCFE3318AEBDA2004A7AAE</key>
|
||||
<dict>
|
||||
<key>primary</key>
|
||||
<true/>
|
||||
</dict>
|
||||
<key>D0BCFE5F18AEBDA3004A7AAE</key>
|
||||
<dict>
|
||||
<key>primary</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -1,16 +0,0 @@
|
||||
//
|
||||
// Prefix header
|
||||
//
|
||||
// The contents of this file are implicitly included at the beginning of every source file.
|
||||
//
|
||||
|
||||
#import <Availability.h>
|
||||
|
||||
#ifndef __IPHONE_5_0
|
||||
#warning "This project uses features only available in iOS SDK 5.0 and later."
|
||||
#endif
|
||||
|
||||
#ifdef __OBJC__
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
#endif
|
||||
@@ -1,2 +0,0 @@
|
||||
/* Localized versions of Info.plist keys */
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>org.godotengine.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -1,55 +0,0 @@
|
||||
/*************************************************************************/
|
||||
/* godot_iosTests.m */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#import <XCTest/XCTest.h>
|
||||
|
||||
@interface godot_iosTests : XCTestCase
|
||||
|
||||
@end
|
||||
|
||||
@implementation godot_iosTests
|
||||
|
||||
- (void)setUp
|
||||
{
|
||||
[super setUp];
|
||||
// Put setup code here. This method is called before the invocation of each test method in the class.
|
||||
}
|
||||
|
||||
- (void)tearDown
|
||||
{
|
||||
// Put teardown code here. This method is called after the invocation of each test method in the class.
|
||||
[super tearDown];
|
||||
}
|
||||
|
||||
- (void)testExample
|
||||
{
|
||||
XCTFail(@"No implementation for \"%s\"", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
@end
|
||||