From 73c860cde280f31c224f861b817c647dec83f4ca Mon Sep 17 00:00:00 2001 From: kleonc <9283098+kleonc@users.noreply.github.com> Date: Sun, 22 Mar 2026 13:59:31 +0100 Subject: [PATCH] Fix GLES3 batching skipping rendering all items --- drivers/gles3/rasterizer_canvas_gles3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index aebcf2d669..3b570522c9 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -661,7 +661,7 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou } } - if (index == 0) { + if (state.current_batch_index == 0 && state.canvas_instance_batches[0].instance_count == 0) { // Nothing to render, just return. return; }