Fixed scene tree update after changing node name in tool script

This commit is contained in:
PouleyKetchoupp
2019-05-24 15:27:22 +02:00
parent 71d46fffcf
commit 3f174c86d0
5 changed files with 25 additions and 6 deletions
+1
View File
@@ -949,6 +949,7 @@ void Node::set_name(const String &p_name) {
if (is_inside_tree()) {
emit_signal("renamed");
get_tree()->node_renamed(this);
get_tree()->tree_changed();
}
}