-Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201
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@@ -499,8 +499,8 @@ void EditorData::remove_scene(int p_idx){
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bool EditorData::_find_updated_instances(Node* p_root,Node *p_node,Set<String> &checked_paths) {
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if (p_root!=p_node && p_node->get_owner()!=p_root && !p_root->is_editable_instance(p_node->get_owner()))
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return false;
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// if (p_root!=p_node && p_node->get_owner()!=p_root && !p_root->is_editable_instance(p_node->get_owner()))
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// return false;
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Ref<SceneState> ss;
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