-Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201

This commit is contained in:
Juan Linietsky
2016-01-14 11:06:20 -03:00
parent e2be837520
commit 4248c84e20
7 changed files with 37 additions and 5 deletions

View File

@@ -499,8 +499,8 @@ void EditorData::remove_scene(int p_idx){
bool EditorData::_find_updated_instances(Node* p_root,Node *p_node,Set<String> &checked_paths) {
if (p_root!=p_node && p_node->get_owner()!=p_root && !p_root->is_editable_instance(p_node->get_owner()))
return false;
// if (p_root!=p_node && p_node->get_owner()!=p_root && !p_root->is_editable_instance(p_node->get_owner()))
// return false;
Ref<SceneState> ss;