Fix input event being dispatched multiple times on Windows
This commit is contained in:
@@ -388,6 +388,7 @@ class DisplayServerWindows : public DisplayServer {
|
||||
uint32_t last_button_state = 0;
|
||||
bool use_raw_input = false;
|
||||
bool drop_events = false;
|
||||
bool in_dispatch_input_event = false;
|
||||
bool console_visible = false;
|
||||
|
||||
WNDCLASSEXW wc;
|
||||
|
||||
Reference in New Issue
Block a user