Fix errors on engine startup.

Fixes a bunch of the most spammy console errors introduced by recent refactorings:

- `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead.
- `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one.
- Some methods have been moved from `Texture` to `Image`, but the old bindings were still there.
- A few `name == ""` errors related to duplicating nodes.
This commit is contained in:
Andreas Haas
2017-05-20 22:49:34 +02:00
parent ab938a930f
commit 4d8e45de17
4 changed files with 5 additions and 7 deletions

View File

@@ -351,10 +351,6 @@ void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &ImageTexture::get_lossy_storage_quality);
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
ClassDB::set_method_flags(get_class_static(), _scs_create("fix_alpha_edges"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::set_method_flags(get_class_static(), _scs_create("premultiply_alpha"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::set_method_flags(get_class_static(), _scs_create("normal_to_xy"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::set_method_flags(get_class_static(), _scs_create("shrink_x2_and_keep_size"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
BIND_CONSTANT(STORAGE_RAW);