From 4e06e305bf2311abb1818085f0022b1e65eda442 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Date: Tue, 13 Jan 2026 15:00:25 -0300 Subject: [PATCH] Fix speed being reset when it shouldn't in the game editor --- editor/run/game_view_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/run/game_view_plugin.cpp b/editor/run/game_view_plugin.cpp index b1aced06a0..46edffc762 100644 --- a/editor/run/game_view_plugin.cpp +++ b/editor/run/game_view_plugin.cpp @@ -574,10 +574,10 @@ void GameView::_update_debugger_buttons() { if (empty) { suspend_button->set_pressed(false); camera_override_button->set_pressed(false); + _reset_time_scales(); } - next_frame_button->set_disabled(!suspend_button->is_pressed()); - _reset_time_scales(); + next_frame_button->set_disabled(!suspend_button->is_pressed()); } void GameView::_handle_shortcut_requested(int p_embed_action) {