Added release function to PoolVector::Access.
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
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@@ -2396,7 +2396,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
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mipmap.resize(size);
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PoolVector<uint8_t>::Write w = mipmap.write();
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zeromem(w.ptr(), size);
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w = PoolVector<uint8_t>::Write();
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w.release();
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probe->dynamic.mipmaps_3d.push_back(mipmap);
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