Use C++ iterators for Lists in many situations

This commit is contained in:
Aaron Franke
2021-07-15 23:45:57 -04:00
parent b918c4c3ce
commit 4e6efd1b07
218 changed files with 2755 additions and 3004 deletions

View File

@@ -512,8 +512,8 @@ void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) c
}
advance_conditions.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E = advance_conditions.front(); E; E = E->next()) {
r_list->push_back(PropertyInfo(Variant::BOOL, E->get()));
for (StringName &E : advance_conditions) {
r_list->push_back(PropertyInfo(Variant::BOOL, E));
}
}
@@ -679,8 +679,8 @@ void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
}
nodes.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
r_nodes->push_back(E->get());
for (StringName &E : nodes) {
r_nodes->push_back(E);
}
}
@@ -902,8 +902,7 @@ void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) c
}
names.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
String name = E->get();
for (StringName &name : names) {
p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}