baking now shows a proper button, and bakes can be saved.

This commit is contained in:
Juan Linietsky
2016-12-23 00:37:38 -03:00
parent f9603d8236
commit 4e729f38e0
11 changed files with 211 additions and 211 deletions

View File

@@ -2390,79 +2390,69 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
probe->dynamic.light_data=VSG::storage->gi_probe_get_dynamic_data(p_instance->base);
if (probe->dynamic.light_data.size()) {
//using dynamic data
DVector<int>::Read r=probe->dynamic.light_data.read();
if (probe->dynamic.light_data.size()==0)
return;
//using dynamic data
DVector<int>::Read r=probe->dynamic.light_data.read();
const GIProbeDataHeader *header = (GIProbeDataHeader *)r.ptr();
const GIProbeDataHeader *header = (GIProbeDataHeader *)r.ptr();
probe->dynamic.local_data.resize(header->cell_count);
probe->dynamic.local_data.resize(header->cell_count);
DVector<InstanceGIProbeData::LocalData>::Write ldw = probe->dynamic.local_data.write();
DVector<InstanceGIProbeData::LocalData>::Write ldw = probe->dynamic.local_data.write();
const GIProbeDataCell *cells = (GIProbeDataCell*)&r[16];
const GIProbeDataCell *cells = (GIProbeDataCell*)&r[16];
probe->dynamic.level_cell_lists.resize(header->cell_subdiv);
probe->dynamic.level_cell_lists.resize(header->cell_subdiv);
_gi_probe_fill_local_data(0,0,0,0,0,cells,header,ldw.ptr(),probe->dynamic.level_cell_lists.ptr());
_gi_probe_fill_local_data(0,0,0,0,0,cells,header,ldw.ptr(),probe->dynamic.level_cell_lists.ptr());
probe->dynamic.probe_data=VSG::storage->gi_probe_dynamic_data_create(header->width,header->height,header->depth);
probe->dynamic.probe_data=VSG::storage->gi_probe_dynamic_data_create(header->width,header->height,header->depth);
probe->dynamic.bake_dynamic_range=VSG::storage->gi_probe_get_dynamic_range(p_instance->base);
probe->dynamic.bake_dynamic_range=VSG::storage->gi_probe_get_dynamic_range(p_instance->base);
probe->dynamic.mipmaps_3d.clear();
probe->dynamic.mipmaps_3d.clear();
probe->dynamic.grid_size[0]=header->width;
probe->dynamic.grid_size[1]=header->height;
probe->dynamic.grid_size[2]=header->depth;
probe->dynamic.grid_size[0]=header->width;
probe->dynamic.grid_size[1]=header->height;
probe->dynamic.grid_size[2]=header->depth;
for(int i=0;i<(int)header->cell_subdiv;i++) {
for(int i=0;i<(int)header->cell_subdiv;i++) {
uint32_t x = header->width >> i;
uint32_t y = header->height >> i;
uint32_t z = header->depth >> i;
uint32_t x = header->width >> i;
uint32_t y = header->height >> i;
uint32_t z = header->depth >> i;
//create and clear mipmap
DVector<uint8_t> mipmap;
mipmap.resize(x*y*z*4);
DVector<uint8_t>::Write w = mipmap.write();
zeromem(w.ptr(),x*y*z*4);
w = DVector<uint8_t>::Write();
//create and clear mipmap
DVector<uint8_t> mipmap;
mipmap.resize(x*y*z*4);
DVector<uint8_t>::Write w = mipmap.write();
zeromem(w.ptr(),x*y*z*4);
w = DVector<uint8_t>::Write();
probe->dynamic.mipmaps_3d.push_back(mipmap);
probe->dynamic.mipmaps_3d.push_back(mipmap);
if (x<=1 || y<=1 || z<=1)
break;
}
probe->dynamic.updating_stage=GI_UPDATE_STAGE_CHECK;
probe->invalid=false;
probe->dynamic.enabled=true;
Transform cell_to_xform = VSG::storage->gi_probe_get_to_cell_xform(p_instance->base);
AABB bounds = VSG::storage->gi_probe_get_bounds(p_instance->base);
float cell_size = VSG::storage->gi_probe_get_cell_size(p_instance->base);
probe->dynamic.light_to_cell_xform=cell_to_xform * p_instance->transform.affine_inverse();
VSG::scene_render->gi_probe_instance_set_light_data(probe->probe_instance,p_instance->base,probe->dynamic.probe_data);
VSG::scene_render->gi_probe_instance_set_transform_to_data(probe->probe_instance,probe->dynamic.light_to_cell_xform);
VSG::scene_render->gi_probe_instance_set_bounds(probe->probe_instance,bounds.size/cell_size);
} else {
RID data = VSG::storage->gi_probe_get_data(p_instance->base);
probe->dynamic.enabled=false;
probe->invalid=!data.is_valid();
if (data.is_valid()) {
VSG::scene_render->gi_probe_instance_set_light_data(probe->probe_instance,p_instance->base,data);
}
if (x<=1 || y<=1 || z<=1)
break;
}
probe->dynamic.updating_stage=GI_UPDATE_STAGE_CHECK;
probe->invalid=false;
probe->dynamic.enabled=true;
Transform cell_to_xform = VSG::storage->gi_probe_get_to_cell_xform(p_instance->base);
AABB bounds = VSG::storage->gi_probe_get_bounds(p_instance->base);
float cell_size = VSG::storage->gi_probe_get_cell_size(p_instance->base);
probe->dynamic.light_to_cell_xform=cell_to_xform * p_instance->transform.affine_inverse();
VSG::scene_render->gi_probe_instance_set_light_data(probe->probe_instance,p_instance->base,probe->dynamic.probe_data);
VSG::scene_render->gi_probe_instance_set_transform_to_data(probe->probe_instance,probe->dynamic.light_to_cell_xform);
VSG::scene_render->gi_probe_instance_set_bounds(probe->probe_instance,bounds.size/cell_size);
probe->base_version=VSG::storage->gi_probe_get_version(p_instance->base);
}