diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 099eacd7dd..41b4e9367f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -12,7 +12,7 @@ namespace Godot
{
private static int GetSliceCount(this string instance, string splitter)
{
- if (instance.Empty() || splitter.Empty())
+ if (string.IsNullOrEmpty(instance) || string.IsNullOrEmpty(splitter))
return 0;
int pos = 0;
@@ -29,7 +29,7 @@ namespace Godot
private static string GetSliceCharacter(this string instance, char splitter, int slice)
{
- if (!instance.Empty() && slice >= 0)
+ if (!string.IsNullOrEmpty(instance) && slice >= 0)
{
int i = 0;
int prev = 0;
@@ -237,10 +237,10 @@ namespace Godot
//
public static int CompareTo(this string instance, string to, bool caseSensitive = true)
{
- if (instance.Empty())
- return to.Empty() ? 0 : -1;
+ if (string.IsNullOrEmpty(instance))
+ return string.IsNullOrEmpty(to) ? 0 : -1;
- if (to.Empty())
+ if (string.IsNullOrEmpty(to))
return 1;
int instanceIndex = 0;
@@ -286,14 +286,6 @@ namespace Godot
}
}
- //
- // Return true if the string is empty.
- //
- public static bool Empty(this string instance)
- {
- return string.IsNullOrEmpty(instance);
- }
-
//
// Return true if the strings ends with the given string.
//