Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorResourcePreviewGenerator" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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Custom generator of previews.
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</brief_description>
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<description>
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Custom code to generate previews. Please check "file_dialog/thumbnail_size" in EditorSettings to find out the right size to do previews at.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="generate" qualifiers="virtual">
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<return type="Texture">
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</return>
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<argument index="0" name="from" type="Resource">
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</argument>
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<description>
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Generate a preview from a given resource. This must be always implemented.
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Returning an empty texture is an OK way to fail and let another generator take care.
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Care must be taken because this function is always called from a thread (not the main thread).
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</description>
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</method>
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<method name="generate_from_path" qualifiers="virtual">
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<return type="Texture">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Generate a preview directly from a path, implementing this is optional, as default code will load and call generate()
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Returning an empty texture is an OK way to fail and let another generator take care.
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Care must be taken because this function is always called from a thread (not the main thread).
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</description>
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</method>
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<method name="handles" qualifiers="virtual">
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<return type="bool">
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</return>
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<argument index="0" name="type" type="String">
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</argument>
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<description>
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Return if your generator supports this resource type.
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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