diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 9ea1130e4d..7daa6c8c06 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2257,7 +2257,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 buttons_width += button_texture->get_size().width + theme_cache.button_pressed->get_minimum_size().width + theme_cache.button_margin; } - int total_ofs = ofs - theme_cache.offset.x; + double total_ofs = ofs - theme_cache.offset.x; // If part of the column is beyond the right side of the control due to scrolling, clamp the label width // so that all buttons attached to the cell remain within view.