Merge pull request #91265 from AeioMuch/fix_drop_reparent
Fix reparenting after hover delay
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@@ -239,8 +239,11 @@ class SceneTreeDock : public VBoxContainer {
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void _inspect_hovered_node();
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void _reset_hovering_timer();
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Timer *inspect_hovered_node_delay = nullptr;
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TreeItem *tree_item_inspected = nullptr;
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Node *node_hovered_now = nullptr;
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Node *node_hovered_previously = nullptr;
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bool select_node_hovered_at_end_of_drag = false;
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bool hovered_but_reparenting = false;
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virtual void input(const Ref<InputEvent> &p_event) override;
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virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
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