Improvements to Label's layout options

- Added options to trim the text in case it overruns
- Added more autowrap modes
- Improved line breaking, which ignores trailing spaces
This commit is contained in:
Hendrik Brucker
2021-07-04 16:43:55 +02:00
parent cb4e42155d
commit 56a8d3f30c
24 changed files with 564 additions and 43 deletions

View File

@@ -143,6 +143,7 @@ typedef struct {
bool (*shaped_text_shape)(void *, godot_rid *);
bool (*shaped_text_update_breaks)(void *, godot_rid *);
bool (*shaped_text_update_justification_ops)(void *, godot_rid *);
void (*shaped_text_overrun_trim_to_width)(void *, godot_rid *, float, uint8_t);
bool (*shaped_text_is_ready)(void *, godot_rid *);
godot_packed_glyph_array (*shaped_text_get_glyphs)(void *, godot_rid *);
godot_vector2i (*shaped_text_get_range)(void *, godot_rid *);