Cleanup unused/underused singleton StringNames
This commit is contained in:
@@ -33,20 +33,12 @@
|
||||
SceneStringNames *SceneStringNames::singleton = nullptr;
|
||||
|
||||
SceneStringNames::SceneStringNames() {
|
||||
_estimate_cost = StaticCString::create("_estimate_cost");
|
||||
_compute_cost = StaticCString::create("_compute_cost");
|
||||
|
||||
resized = StaticCString::create("resized");
|
||||
dot = StaticCString::create(".");
|
||||
doubledot = StaticCString::create("..");
|
||||
draw = StaticCString::create("draw");
|
||||
_draw = StaticCString::create("_draw");
|
||||
hidden = StaticCString::create("hidden");
|
||||
visibility_changed = StaticCString::create("visibility_changed");
|
||||
input_event = StaticCString::create("input_event");
|
||||
shader = StaticCString::create("shader");
|
||||
shader_unshaded = StaticCString::create("shader/unshaded");
|
||||
shading_mode = StaticCString::create("shader/shading_mode");
|
||||
tree_entered = StaticCString::create("tree_entered");
|
||||
tree_exiting = StaticCString::create("tree_exiting");
|
||||
tree_exited = StaticCString::create("tree_exited");
|
||||
@@ -86,98 +78,33 @@ SceneStringNames::SceneStringNames() {
|
||||
area_shape_entered = StaticCString::create("area_shape_entered");
|
||||
area_shape_exited = StaticCString::create("area_shape_exited");
|
||||
|
||||
_body_inout = StaticCString::create("_body_inout");
|
||||
_area_inout = StaticCString::create("_area_inout");
|
||||
|
||||
idle = StaticCString::create("idle");
|
||||
iteration = StaticCString::create("iteration");
|
||||
update = StaticCString::create("update");
|
||||
updated = StaticCString::create("updated");
|
||||
|
||||
_physics_process = StaticCString::create("_physics_process");
|
||||
_process = StaticCString::create("_process");
|
||||
|
||||
_enter_tree = StaticCString::create("_enter_tree");
|
||||
_exit_tree = StaticCString::create("_exit_tree");
|
||||
_enter_world = StaticCString::create("_enter_world");
|
||||
_exit_world = StaticCString::create("_exit_world");
|
||||
_ready = StaticCString::create("_ready");
|
||||
|
||||
_update_scroll = StaticCString::create("_update_scroll");
|
||||
_update_xform = StaticCString::create("_update_xform");
|
||||
|
||||
_structured_text_parser = StaticCString::create("_structured_text_parser");
|
||||
|
||||
_proxgroup_add = StaticCString::create("_proxgroup_add");
|
||||
_proxgroup_remove = StaticCString::create("_proxgroup_remove");
|
||||
|
||||
grouped = StaticCString::create("grouped");
|
||||
ungrouped = StaticCString::create("ungrouped");
|
||||
|
||||
screen_entered = StaticCString::create("screen_entered");
|
||||
screen_exited = StaticCString::create("screen_exited");
|
||||
|
||||
viewport_entered = StaticCString::create("viewport_entered");
|
||||
viewport_exited = StaticCString::create("viewport_exited");
|
||||
|
||||
camera_entered = StaticCString::create("camera_entered");
|
||||
camera_exited = StaticCString::create("camera_exited");
|
||||
|
||||
_input = StaticCString::create("_input");
|
||||
_input_event = StaticCString::create("_input_event");
|
||||
|
||||
gui_input = StaticCString::create("gui_input");
|
||||
_gui_input = StaticCString::create("_gui_input");
|
||||
|
||||
_unhandled_input = StaticCString::create("_unhandled_input");
|
||||
_unhandled_key_input = StaticCString::create("_unhandled_key_input");
|
||||
|
||||
_shader_changed = StaticCString::create("_shader_changed");
|
||||
|
||||
_spatial_editor_group = StaticCString::create("_spatial_editor_group");
|
||||
_request_gizmo = StaticCString::create("_request_gizmo");
|
||||
_set_subgizmo_selection = StaticCString::create("_set_subgizmo_selection");
|
||||
_clear_subgizmo_selection = StaticCString::create("_clear_subgizmo_selection");
|
||||
|
||||
offset = StaticCString::create("offset");
|
||||
unit_offset = StaticCString::create("unit_offset");
|
||||
rotation_mode = StaticCString::create("rotation_mode");
|
||||
rotate = StaticCString::create("rotate");
|
||||
h_offset = StaticCString::create("h_offset");
|
||||
v_offset = StaticCString::create("v_offset");
|
||||
|
||||
_update_remote = StaticCString::create("_update_remote");
|
||||
_update_pairs = StaticCString::create("_update_pairs");
|
||||
|
||||
_get_minimum_size = StaticCString::create("_get_minimum_size");
|
||||
|
||||
area_entered = StaticCString::create("area_entered");
|
||||
area_exited = StaticCString::create("area_exited");
|
||||
|
||||
_has_point = StaticCString::create("_has_point");
|
||||
|
||||
line_separation = StaticCString::create("line_separation");
|
||||
|
||||
_get_drag_data = StaticCString::create("_get_drag_data");
|
||||
_drop_data = StaticCString::create("_drop_data");
|
||||
_can_drop_data = StaticCString::create("_can_drop_data");
|
||||
|
||||
baked_light_changed = StaticCString::create("baked_light_changed");
|
||||
_baked_light_changed = StaticCString::create("_baked_light_changed");
|
||||
|
||||
_mouse_enter = StaticCString::create("_mouse_enter");
|
||||
_mouse_exit = StaticCString::create("_mouse_exit");
|
||||
_mouse_shape_enter = StaticCString::create("_mouse_shape_enter");
|
||||
_mouse_shape_exit = StaticCString::create("_mouse_shape_exit");
|
||||
|
||||
_pressed = StaticCString::create("_pressed");
|
||||
_toggled = StaticCString::create("_toggled");
|
||||
|
||||
frame_changed = StaticCString::create("frame_changed");
|
||||
texture_changed = StaticCString::create("texture_changed");
|
||||
|
||||
playback_speed = StaticCString::create("playback/speed");
|
||||
playback_active = StaticCString::create("playback/active");
|
||||
autoplay = StaticCString::create("autoplay");
|
||||
blend_times = StaticCString::create("blend_times");
|
||||
speed = StaticCString::create("speed");
|
||||
@@ -193,11 +120,7 @@ SceneStringNames::SceneStringNames() {
|
||||
|
||||
default_ = StaticCString::create("default");
|
||||
|
||||
_window_group = StaticCString::create("_window_group");
|
||||
_window_input = StaticCString::create("_window_input");
|
||||
window_input = StaticCString::create("window_input");
|
||||
_window_unhandled_input = StaticCString::create("_window_unhandled_input");
|
||||
_get_contents_minimum_size = StaticCString::create("_get_contents_minimum_size");
|
||||
|
||||
theme_changed = StaticCString::create("theme_changed");
|
||||
parameters_base_path = "parameters/";
|
||||
@@ -206,9 +129,4 @@ SceneStringNames::SceneStringNames() {
|
||||
shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");
|
||||
|
||||
pressed = StaticCString::create("pressed");
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
use_in_baked_light = StaticCString::create("use_in_baked_light");
|
||||
use_dynamic_gi = StaticCString::create("use_dynamic_gi");
|
||||
#endif
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user